Showing 8 open source projects for "3d rendering software"

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  • 1

    JART XML Framework

    XML Application Framework based on JAVA

    JART is an XML application framework based on JAVA, using an internal XML programming language. The main goal of the project was to create an high flexible 3 tier based framework for rapid development of web based applications.
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  • 2

    LGML

    LGPL GML parser

    LGML is a GML parser under the LGPL license. The aim is to parse a GML document or fragment in order to get a WKT output. 2D and 3D inputs are both handled, but it is not permitted to have mixed geometries. The caller can choose if the input coordinates are parsed as X, Y, Z (if present) order, or Y, X, Z (if present) order. The willing of the project is to be a starting point useful for developers that need to parse GML objects in order to use them, for example, in the context of OGC...
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  • 3

    LWKT

    LGPL WKT parser

    LWKT is a WKT parser under the LGPL license. It have not dependencies: it is pure Java compiled with 1.5 or 1.6 version. The output can be as GML 2 or 3 version, optionally setting a SRS name. Supported inputs are: POINT, MULTIPOINT, LINESTRING, MULTILINESTRING, POLYGON, MULTIPOLYGON For each of them, are handled both 2D inputs like: POINT(2.4 12.66) and 3D inputs like: POINT Z(2.4 12.66 0.0) At the following URL: http://95.110.227.201:8080/lwkt is exposed a minimal...
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  • 4
    The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
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  • 5
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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  • 6
    QS-City 3D is a quality assurance application to ensure the correctness of geometric objects described in the CityGML format. The objects may be viewed in an OpenGL-based 3D view.
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  • 7
    The ColladaEditor renders the scene as defined in a Collada Document file (dae extension) and allows the user to navigate through the structure of the document.
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  • 8
    A UI that displays a map that uses "wormholes" to navigate to a user's favorite locations. The map will display locations at scales as diverse as galaxies, planets, houses, living beings, internal organs, and even atoms and sub-atomic particles.
    Downloads: 0 This Week
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