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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
XMLUnit provides assertions that help testing code that produces XML.
XMLUnit 2.x Development Moved to GitHub
XMLUnit provides help with testing code that creates or consumes XML.
XMLUNit 2.x is available for both Java and .NET with a similar API. Development of this version has moved to a GitHub organization[1] with two git repositories for Java and .NET respectively.
All discussion about XMLUnit independent of any version will happen on the XMLUnit general mailing list[2].
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
A framework for all-platform GUI-development based on completely separating business from presentation logic and introducing methods of abstraction that allow stepwise refinement of the GUI-definition.