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Framework for literate programming using XML written in C++. Boost, The STL and Patterns are used extensively. All platforms which support Boost will be supported.
The fastest XML/HTML/XHTML tag parsing library, it is suitable in the case you don't need all the features of a complete tag parsing. Allows the most basic input from an XML source and can automatically parse doctype entites.
spheakXml is a not verifying, free platform independent(more or less) xml parser library written in ANSI C.
spheakXml holds the complete data of the given xmlfile in memory and allows a very simple api to access the elements and attributes.
The Ability Driven Strategy Game Libary is a project which aims to provide a flexible datastructure that can be used to represent a variety of environments and objects.
Cross-programming-language object serialisation. The library uses a schema to write object networks to, and create object networks from, a file (eg XML). Written in Java with ports to C and C++ to follow. Features include file recovery and versioning.
A binary protocol, library, and utilities for serialization and manipulation of data. Designed to replace XML. Features: *Compact (not compressed) binary encoding. *Strongly-typed, using type definitions. *Platform independant
Incredable is the first DLT-secured platform that allows you to save time, eliminate errors, and ensure your organization is compliant all in one place.
For healthcare Providers and Facilities
Incredable streamlines and simplifies the complex process of medical credentialing for hospitals and medical facilities, helping you save valuable time, reduce costs, and minimize risks. With Incredable, you can effortlessly manage all your healthcare providers and their credentials within a single, unified platform. Our state-of-the-art technology ensures top-notch data security, giving you peace of mind.
That's "Deci" as in one-tenth... Based on the "80/20 rule", something like 1/10 of the code provides far more than half of the functionality. This is a partial, non-validating, and VERY SMALL STL-based C++ implementation.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
C++ Crossplatform serialization library: simplicity of use, functionality, Builder-like properties, support of various formats of the data (XML, binary, etc.)
jsoop (Javascript Object Oriented Programming) is a cross-browser javascript component library targeting Microsoft Internet Explorer and Mozilla. It's inheritance tree includes basic HTML components, alignment, serialization, fieldbinding, xml, xmlhttp
libinterface is a C++ library and a code generator used to facilitate interprocess communication over TCP and Unix sockets. The code generator reads XML method definition and produces code to serialize and to deserialize the described data structures.
XML data binding solution based on embedding templates in your C++ code and flexible object model. XML template controls matching/generation of input/output XML. Data binding is done via C++ variables or expressions quoted in the template.
ResLib (Resource Library) combines data types definitions and structures, enums, unions meta data into one place and provides interface for serialization into XML and XDR.
Pure XML database accesible by SQL. Library to access specific formatted XML files like a standard Relational Database. No separate database server engine.
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.