General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.
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Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
A multi-platform sequencer that executes a sequence of events defined in XML. The sequence consists of action steps and flow control. The action XML tags are implemented as hooks calling plugins so they are user customizable.