Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Error to trace to log to deploy. One click. No SSH.
Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
...The main purpose of RestSharp is to make synchronous and asynchronous calls to remote resources over HTTP. As the name suggests, the main audience of RestSharp are developers who use REST APIs. However, RestSharp can call any API over HTTP (but not HTTP/2), as long as you have the resource URI and request parameters that you want to send comply with W3C HTTP standards. RestSharp can take care of serializing the request body to JSON or XML and deserialize the response. It can also form a valid request URI based on different parameter kinds.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.