FFEntityFramework is an Object-Relational Mapping Framework (O-R Mapping / Object Persistence) for .NET with built-in features like Xml-Serialization, Model-View-Controller-Framework or UndoManagement ...
All these Components use the same Meta-Base which can be definied via Attributes (Annotations) on your Business-Classes. Nevertheless differences between Xml- and Db-Serialization can be made via an enum MetaUsage (Database, Xml, Internal …). For Example you can define a Key-Column which...
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.