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XBMC Skinning Project is a side-project for hosting open source skins and skinning tools for XBMC Media Center. Any skin author/developer may apply to join to get write access to this projects CVS/SVN/GIT, tracking tools, file publishing, and more.
Simple command-line tool to download/upload firmware to/from STM32 MCU with factory preprogrammed serial bootloader. Look <a href="http://openfacts2.berlios.de/wikien/index.php/BerliosProject:STM%20Flasher">wiki</a> for more info.
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3D Engine technology with partial tools developing kit.
...This covers both current work and concepts that are more advanced.
In its original sense, 'nanotechnology' refers to the projected ability to construct items from the bottom up, using techniques and tools being developed today to make complete, high performance products with using DirectX technology and GPU Geometrics Shaders.
The Engine is supported different platform (Windows - Xbox - Web - PSP - Mac)
The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.