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Source code to all the XBox emulators/games that XPort has done including:
PCSXBox,XBoyAdvance,DOSXBox,Vice64X,WinUAEX,MekaX,MednafenX-NES, MednafenX-PCE, MednafenX-Lynx,Classic99X, Atari7800X, CaveStoryX, SNES9XBox and more
Surreal64 Community Edition is the continuation of oDD and Lantus' Surreal64 project from Surreal64 XXX. It includes XBOX port's of three existing emulators for Windows. These are: 1964, PJ64, and UHLE.
StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more!
WE HAVE MOVED TO GITHUB.
HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum.
A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
A MMORPG Game Engine Writted in Monogame GL full C#
Very easy to make a game. With simple Level Editor.
Whit cross-plattform Server on .NET Core Tecnology
Build your Cross-Platform Game whitout programming!
Aviable for Xbox one, PS4, Android, iOS and more platform.
Try Live Demo:
http://www.makingitalia.net/MireWEB/
Project are migrated on Mire Engine.
See Updated at:
http://www.makingitalia.net/mire/
Very Powerfull Crossplatform Qt Based Music Note Editor[Still Planing]
Very Powerfull Crossplatform [Advanced] Music Note Editor
[STILL PLANING,DONT DOWNLOAD IT]
Qt based project
Strong plugin system that can dynamicly connect to all types of application using specified drivers,even JS plugins.
Strong editor host provided and shared with all plugins.
Allow to import or export files and sounds to all type of music files using dynamic plugins,basically added GuitarPro,...
Allow users to use multiple output and input devices such as Internal MIDI System,ISDB...
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Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
libgdome-ruby provides the DOM level 2 Core API for the programming language ruby. It is implemented as a wrapper around the C library libgdome (aka gdome2).
Console text roguelike game based in Dungeon Crawl 4.0.0 beta 23, but with lots of enhacements, interface changes, managment of savegames, more items, more customizable, multilanguaje, etc
GEARC será un programa que ayudará a estudiantes de colegios y universidades a administrar sus evaluaciones y ramos. Podrá ir almacenando sus calificaciones obtenidas mientras conoce su actual promedio y las evaluaciones restantes necesarias para aprobar.
The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
Magus ist ein Abenteurergenerator für das Fantasy Rollenspiel Midgard. Highlights sind: 4. Auflage, inclusive Quellenbücher, Spielleiterübersicht. Für Linux und Windows verfügbar.
Code::Blocks (codeblocks) plugin that auto increments the version of your project (application) every time a change has been made. Helping you keep track of your project version and status with easy to use variable declarations on version.h.
We want to create a System to generally manage any kind of content. In the beginning we just though of audio files, but as we want to make it as flexible as possible it should be able to handle any kind of data.
Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator