Showing 7 open source projects for "tao framework"

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  • 1
    Tao Classic

    Tao Classic

    A continuation of the abandoned Tao Framework project.

    As of 2012-10-02, the well-known Tao project became officially abandoned and superseded by another project called OpenTK. However, since OpenTK follows a different way than Tao did, this project tries to carry on with the original design and ideas, but with cutting edge features. The ultimate goal is to have a 1:1 OpenGL binding for .NET, which supports OpenGL 4.x. The project tries to keep as much of the original goals as possible, including licensing, etc.
    Downloads: 0 This Week
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  • 2
    An OpenGL font set with display functions using the Tao Framework that can be added as a reference to any .NET 2.0 or greater Visual Studio project.
    Downloads: 0 This Week
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  • 3

    The Tao Framework

    Superseded by OpenTK: https://sourceforge.net/projects/opentk/

    The Tao Framework for .NET is a collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform. Superseded by OpenTK: https://sourceforge.net/projects/opentk/
    Downloads: 29 This Week
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  • 4
    An open source UI for the Millennium Institutes's Threshold 21 - North America (T21-NA) model written in C# using the Tao Framework.
    Downloads: 0 This Week
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  • 5
    Mono.Xna is an open-source implementation of Microsoft XNA using The Tao Framework for cross-platform rendering through OpenGL, SDL and Mono.
    Downloads: 0 This Week
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  • 6
    The Ocean Distributed Component Reference Framework for machinetools provides CORBA 3.0 compliant Component Interfaces for controlling machinetools based on CIAO, TAO and ACE/RTAI.
    Downloads: 1 This Week
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  • 7
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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