Showing 16 open source projects for "reliable udp"

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  • 1
    spp

    spp

    A simple and powerful proxy

    Supported protocol: TCP, UDP, RUDP (Reliable UDP), RICMP (Reliable ICMP), RHTTP (Reliable HTTP), KCP, Quic. Support type: forward proxy, reverse agent, SOCKS5 forward agent, SOCKS5 reverse agent. Agreement and type can be freely combined. External agent agreement and internal forwarding protocols can freely combine. Support Shadowsocks plug-in, spp-shadowsocks-plugin, spp-shadowsocks-plugin-android.
    Downloads: 2 This Week
    Last Update:
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  • 2
    LiteNetLib 1.0 indev

    LiteNetLib 1.0 indev

    Lite reliable UDP library for Mono and .NET

    Lite reliable UDP library for .NET Framework 3.5, Mono, .NET Core 2.0, .NET Standard 2.0. Small packet size overhead (1 byte for unreliable, 3 bytes for reliable packets). Helper classes for sending and reading messages. Always use library sources instead of precompiled DLL files (because there are platform-specific #ifdefs and workarounds for unity bugs). Fast packet serializer (Usage manual). Automatic small packets merging. Automatic fragmentation of reliable packets. Automatic MTU detection...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Aeron

    Aeron

    Efficient UDP unicast, UDP multicast, and IPC message transport

    Efficient reliable UDP unicast, UDP multicast, and IPC message transport. Java and C++ clients are available in this repository, and a .NET client is available from a 3rd party. All three clients can exchange messages across machines, or on the same machine via IPC, very efficiently. Message streams can be recorded by the Archive module to persistent storage for later, or real-time, replay. Aeron Cluster provides support for fault-tolerant services as replicated state machines based on the Raft...
    Downloads: 4 This Week
    Last Update:
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  • 4
    Tokio

    Tokio

    A runtime for writing reliable asynchronous applications with Rust

    ...; and asynchronous TCP and UDP sockets. Tokio is reliable in that its APIs are memory-safe, thread-safe, and misuse-resistant. Thanks to its task scheduler, it is also incredibly fast. It is capable of processing hundreds of thousands of requests per second with little to no overhead.
    Downloads: 0 This Week
    Last Update:
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  • 5
    MsQuic

    MsQuic

    Cross-platform, C implementation of the IETF QUIC protocol

    .... Receive side scaling (RSS) support. UDP send and receive coalescing support. All packets are encrypted and handshake is authenticated with TLS 1.3. Parallel streams of (reliable and unreliable) application data. Exchange application data in the first round trip (0-RTT). Improved congestion control and loss recovery. Survives a change in the clients IP address or port. Stateless load balancing.
    Downloads: 2 This Week
    Last Update:
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  • 6
    Agrona

    Agrona

    High Performance data structures and utility methods for Java

    Agrona provides a library of data structures and utility methods that are a common need when building high-performance applications in Java. Many of these utilities are used in the Aeron efficient reliable UDP unicast, multicast, and IPC message transport and provides high-performance buffer implementations to support the Simple Binary Encoding Message Codec.
    Downloads: 0 This Week
    Last Update:
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  • 7
    GameNetworkingSockets

    GameNetworkingSockets

    Reliable & unreliable messages over UDP

    GameNetworkingSockets is a basic transport layer for games. A reliability layer significantly more sophisticated than a basic TCP-style sliding window. It is based on the "ack vector" model from DCCP (RFC 4340, section 11.4) and Google QUIC and discussed in the context of games by Glenn Fiedler. The basic idea is for the receiver to efficiently communicate to the sender the status of every packet number (whether or not a packet was received with that number). By remembering which segments...
    Downloads: 0 This Week
    Last Update:
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  • 8
    KCP

    KCP

    A fast and reliable ARQ protocol

    KCP is a fast and reliable protocol that can achieve the transmission effect of a reduction of the average latency by 30% to 40% and reduction of the maximum delay by a factor of three, at the cost of 10% to 20% more bandwidth wasted than TCP. It is implemented by using the pure algorithm, and is not responsible for the sending and receiving of the underlying protocol (such as UDP), requiring the users to define their own transmission mode for the underlying data packet, and provide it to KCP...
    Downloads: 1 This Week
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  • 9
    QuickSock

    QuickSock

    A simple C++ socket library used to make socket programming tolerable.

    The latest version of QuickSock is version (1.1.2). Wrapper for the Monkey Programming Language: http://monkeycoder.co.nz/Community/posts.php?topic=4866 QuickSock is a very simple C++ based UDP networking library. QuickSock currently relies on the WinSock library on Windows, (and as of April 2013, QuickSock uses BSD sockets on other platforms). QuickSock is a work in progress, so later down the road I may add new features, or change how things function. See the "Things to add...
    Downloads: 1 This Week
    Last Update:
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  • 10
    udt
    UDT: UDP-based Data Transfer Protocol
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    Downloads: 46 This Week
    Last Update:
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  • 11
    An object-oriented implementation of a reliable, in-order, transport protocol over UDP based on the Internet Draft by Bova, Krivoruchka, and Cisco Systems (1999) titled "Reliable UDP".
    Downloads: 0 This Week
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  • 12
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving...
    Downloads: 0 This Week
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  • 13
    A simple cross-platform resending (reliable) UDP packet library written in C++.
    Downloads: 0 This Week
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  • 14
    FBNetwork is a high-performance, windows based, C++ library. It supports reliable UDP connection(which can ensure the sequence and arrival of the packages) based on datagram/data stream, NAT traversing, asynchronization and blocking, message handling.
    Downloads: 0 This Week
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  • 15
    A complete management solution for LAN Houses, CyberCafes and Internet Services Bureaus, and also a higly customizable and reliable substitute for expensive and poorly designed proprietary tools. Resources: Access/MSDE, TCP/IP, UDP and DirectSpeech.
    Downloads: 0 This Week
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  • 16
    udp network library project for game programming - udp game-server architecture - reliable udp (like TCP) - p2p (+udp tunneling)
    Downloads: 0 This Week
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