Showing 8 open source projects for "erosion"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 0 This Week
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  • 2
    openLISEM

    openLISEM

    A spatial runoff, soil erosion and flooding model

    An nopensource runoff, erosion and flood model openLISEM. There are two branches: - the classic openLISEM that you can find here: https://github.com/vjetten/openlisem/, please contact Victor Jetten (v.g.jetten@utwente.nl) for details. - the multihazard version of LISEM on this page, for details contact Bastian van den Bout (b.vandenbout@utwente.nl).
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    Downloads: 82 This Week
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  • 3
    caesar-lisflood

    caesar-lisflood

    CAESAR-Lisflood landscape evolution model

    Caesar Lisflood is a geomorphological / Landscape evolution model that combines the Lisflood-FP 2d hydrodynamic flow model (Bates et al, 2010) with the CAESAR geomorphic model to simulate erosion and deposition in river catchments and reaches over time scales from hours to 1000's of years. These sourceforge pages provide downloads of the .exe and the source code for CAESAR-lisflood and instructions and additional documentation can be found in the Wiki tab. These include a full description of all the parameters used in CAESAR, instruction videos and other information. ...
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    Downloads: 38 This Week
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  • 4
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also...
    Downloads: 2 This Week
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  • 5
    State of the Art Novel InFlow Tech

    State of the Art Novel InFlow Tech

    State ofthe Art Novel InFlowTech; 1-Gearturbine 2-Imploturbocompressor

    State of the Art - Novel InFlow Tech - Featured Project Development; |/ *1; Gearturbine Project, Rotary Turbo, Have the similar basic system of the Aeolipilie Heron Steam Turbine device from Alexandria 10-70 AD · With Retrodynamic = DextroRPM VS LevoInFlow + Ying Yang Way Power Type - Non Waste Looses · 8X/Y Thermodynamic CYCLE Way Steps. 4 Turbos, Higher efficient percent. No blade erosion by sand & very low heat target signature Pat:197187IMPI MX Dic1991 Atypical Motor Engine Type. |/ *2; Imploturbocompressor; One Moving Part System Excellence Design - The InFlow Interaction comes from Macro-Flow and goes to Micro-Flow by Implossion - Only One Compression Step; Inflow, Compression and outflow at one simple circular dynamic motion / New Concept. ...
    Downloads: 0 This Week
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  • 6

    Erosion Sandbox

    Real-time interactive erosion simulation. Created in Unity 5.

    Interact with a semi-realistic water simulation as it carves out terrain as it does in real life. This is an educational tool for understanding how the geological formations around us are formed. Harnessing your computer's GPU, thousands of computations can occur at once, allowing for the realistic simulation of an approximation of the Navier-Stokes Equations of Fluid Motion.
    Downloads: 0 This Week
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  • 7
    Scene
    ...The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. The Scene GUI runs and compiles under Windows, Linux, and MacOS X, and is available in both 32 bit and 64 bit versions.
    Downloads: 0 This Week
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  • 8
    linkFlow
    The linkFlow computer software program enables the user to perform civil hydraulic design tasks in a manner similar to a calculator. Vegetated and reinforced channels of any section can be designed using allowable shear and variable n values. c 2010
    Downloads: 0 This Week
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