Showing 25 open source projects for "civ"

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  • 1
    Civ VI Replay

    Civ VI Replay

    Replay and analyse your Civ VI game

    Analyse, learn, progress with this tool by replaying your game and look over your opponent strategies. Load one or multiple saves and explore the state of the turn. Instruction Menu -> Open if you want to load a single save Menu -> Open Directory and select a folder. If you want to look at your whole game, setup your game by saving each turn and load the auto (located usually at "..Document\My Games\Sid Meier's Civilization VI\Saves")
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    Downloads: 313 This Week
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  • 2
    JCivED

    JCivED

    A toolbox for Sid Meier's Civilization

    JCivED aims to be the go-to tool for fans of Sid Meier's Civilization, to hack savegames, edit maps, create custom scenarios, mod/patch CIV.EXE, mod Civ PIC graphics... and more!
    Downloads: 60 This Week
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  • 3
    C-evo

    C-evo

    C-evo Distant Horizon; Empire Building Game

    A Civilization style, turn based strategy game, of the Civ II era. In this game, each player becomes the leader of a civilisation. To win, the player's civilization has to be first to build a spaceship. C-evo Distant Horizon (c-evo-dh) is a fork of C-evo New Horizons https://app.zdechov.net/c-evo/ which is itself a fork of C-evo There is an excellent in-game manual, see also; https://civilization.fandom.com/wiki/Strategies_(C-evo)/For_first_few_turns https
    Downloads: 7 This Week
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  • 4
    ScreenShotAssistant

    ScreenShotAssistant

    Utility to quickly save screenshots in a numbered, orderly fashion.

    SSA is a utility for Windows which monitors the clipboard for images and saves them as bmp, jpg, png and/or gif files. Great for screenshots from games (Civ, Total War, etc.) Please note that the .Net Library needs to be installed for this app to run.
    Downloads: 1 This Week
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  • 5
    ..., city renamings and a couple of hidden civ respawns. Rhye's and Fall of the Greek World will cover instead 4400 BC to 600 AD...rise and fall of civilizations of the Ancient Mediterranean.
    Downloads: 0 This Week
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  • 6

    MMod

    A civ4 mod designed by Mattygerst; developed by Karadoc

    MMod: + K-Mod v1.46 (with modifications) + Graphics from BAT including Varietas Delectat and other packs + Mastery Victory condition - written by Sevo, updated by Roamty for BtS 3.19, and updated again by Karadoc for use in this mod as of 1/13/2015 + Some music from Rhye's and Fall of Civilization + 18-civ DLL AND 48-civ DLL (able to be swapped) + GEM Map is included (requires 48-civ DLL to be active) + Civs from Civ IV Gold and Civ IV Nature of Man added (more than a dozen civs...
    Downloads: 1 This Week
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  • 7
    Downloads: 0 This Week
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  • 8

    Rev Earth 1100 CE

    Rev Earth is a mod for Civ 4 BTS with a historical scenario in 1100 CE

    http://forums.civfanatics.com/showthread.php?t=517658
    Downloads: 0 This Week
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  • 9
    Fallout: Tame The Wastes
    Civ 4 BTS Mod based on the Fallout series of games
    Downloads: 0 This Week
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  • 10
    conquests

    conquests

    Turn based Civ-like strategy game

    Conquests is a turn-based 4X Civilization-like 3D strategy game for Windows and Linux. You can discover new technologies from the stone age to the space age, explore the world, and wage war on your opponents. It supports both Direct3D and OpenGL graphics, and can run in both 2D and 3D modes.
    Downloads: 0 This Week
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  • 11

    anyfunmod

    a special or interesting or crazy Civ 4 Beyond the Sword Mod.

    anyfunmod is a game MOD of Sid Meier's Civilization 4 Beyond the Sword, It added other MOD's practical functions, and a lot of self-created function, my goal is to make the game easier, more convenient, more fun. Download Note: en: english lang (only for english version civ4 bts 3.19) cn: chinese lang (for Chinesization or japanese version civ4 bts 3.19, base is zh-cn, include zh-tw on text folder) CHM Manual is currently only in Simplified Chinese. You can use Web...
    Downloads: 3 This Week
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  • 12

    Civ4: Final Frontier Plus

    An improved and expanded Final Frontier, for Civilization 4

    A Civilization 4 mod that improves, optimizes, and expands the Final Frontier scenario which shipped with the Beyond the Sword expansion pack. The Sourceforge mirrors remain for legacy reasons, but development has moved to Github (https://github.com/FinalFrontierPlus/) and ModDB is the preferred mirror (http://www.moddb.com/mods/final-frontier-plus).
    Downloads: 0 This Week
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  • 13

    RFC Dawn of Alternate History

    A modmod of RFC Dawn of Civilization that expands on alternate history

    Welcome to RFC: Dawn of Alternate History ModModMod pre-Alpha v. 0.1! This mod is a modmod of the Civilization 4 mod RFC Dawn of Civilization. The goal of this modmod is to expand on the alternate history capabilities of DoC. DISCLAIMER: This is in very early stages of Pre-Alpha testing. Do not be surprised if the mod is unstable, slow, or crashing frequently. This mod is only compatible with Civilization 4 Beyond the Sword 3.19. Current Features: 500 AD Alternate History...
    Downloads: 0 This Week
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  • 14
    Altera Terra is a Civ-like turn-based strategy game, mainly designed for easy extensibility. Still in the first stages of development, there already is a version you can take a peek at.
    Downloads: 0 This Week
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  • 15
    ad-infinitum
    Space game of galactic conquest. Real time/turn based strategy with civilization type colonization of worlds. Influences include: Civ, Master of Orion, emperor of the Fading Suns, Dune. Universe a future dark age with noble houses vying for control. Forum for comments: http://spacesimcentral.com/ssc/forum/59-ad-infinitum/ Video link of game running: http://www.youtube.com/watch?feature=player_embedded&v=oloUoFRk4WE
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    Downloads: 0 This Week
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  • 16
    CIVx is a free advanced PIV (Particle Imaging Velocimetry) code, developped in Fortran and C++. Input : pair of png images. Output : velocity field in NetCDF format. It is used by the UVMAT Matlab code develloped at LEGI.
    Downloads: 0 This Week
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  • 17
    Pleiades aims to be a Civilization-like Open Source game with Space as a playground. We first provide a board game, its rules (with French as main language), graphics you can print to get all game elements (vessels, cards, space tiles).
    Downloads: 0 This Week
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  • 18

    Tranquility Online

    Conquer the universes with Spaceships

    ... Civ 5 style planetary management in the future if it picks up. Interstellar Police Force will be able to respond at falling rates dependant on your distance from the Police Bases. No hidden observers, Distress Calls need to be sent by the agressed pilot. the plan is also to have LUA based addons allowing interface customisation, Back and front end using C# The project will be being driven by BDD/TDD agile practices and
    Downloads: 0 This Week
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  • 19
    A computer game adaption of Scott Soliamy's Pocket Civ card game.
    Downloads: 0 This Week
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  • 20
    A text-based game written in FMSLogo. Requires FMSLogo from fmslogo.sourceforge.net to run. The game puts you in charge of a growing empire that grows in size until, under your leadership, it builds a wonder!
    Downloads: 0 This Week
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  • 21
    Eric's Mod for Civ 4. Adds new units, civs, and includes a sniper mod. USES PATCH 1.61
    Downloads: 0 This Week
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  • 22
    j4cEvo is an open source java api that allows to program an artificial intelligence for a civilization type public domain game called civ evolution.
    Downloads: 0 This Week
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  • 23
    A collection of tools for converting stuff from various civvariants to freeciv. Currently only Civ2 stuff is supported, but code for other civ-variants is always welcome!
    Downloads: 0 This Week
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  • 24
    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
    Downloads: 0 This Week
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  • 25
    Sago War utilizes tile-based biomes like Civ, but with the goal of being in pure 3D. The strategy is like Civ with less focus on tech trees and more focus on real-time and real-location manipulation. Zones are tiled, but game pieces moved within tiles.
    Downloads: 0 This Week
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