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MOH:AA Rcon Tool allows server admins to keep track of their servers when they are not playing the game. It runs on many platforms, as its written in Java. Both commandline and GUI interfaces implemented.
Sorkent is a trivia game which integrates the IRC and the Web. The participants play the game in the IRC channel and they can see their credits and the (yearly, monthly, daily) toplists from the web site.
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Nicand's Dame is an implementation of a well known board game. The name of the game differs from country to country. Nicand's Dame offers a strong computer opponent and comes with nice graphics and sounds. Nicand's Dame can be played as Applet over the
Planetary Hoppers is a Java based space strategy game.
The game is multiplayer, TCP/IP-based classic style strategy for up
to 70 players. Single player mode is not currently available.
This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Busca is a card game written in java. It's based on a popular italian card game similar to hearts!! You may play against artificial intelligence or against your friends with net play.
JRCI will provide a chat interface that is heavily configured to be convenient for RPGs. It will not implement any particular game system, but will provide the tools necessary to play traditional games online.
A Tetris Attack Clone. *Not* classic tetris. Online multiplayer and limited IRC-style chat and game control. Available as both a Java applet and Java application. Registered on www.jars.com.
Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game.
Ultimate goal : awakening AI thanks to games.
Tankian will be a game in which players can play against eachother over a network. You drive a tank and the goal is to destroy other tanks, you can also form devisions and have mutual enemies and share fuel.
The network part will be done with the help of
Robugs are 'robotic bugs' whose behaviour is controlled by user-designed circuits. It's an educational tool as much a game, and provides a richer simulation than other similar programs. The project is being written in Java (JDK 1.5/J3D 1.3)
A java based backgammon game with support for network games, play
on FIBS servers, and single player games against various complex backgammon AI's. Named after famous Greek who is regarded to have invented dice.