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A Picobot simulator in Java for educational purposes. The goal is to navigate a robot on a 2D map using rules so that it will visit each cell at least once from every possible starting position.
The Registry/Repository of Representation Information for Engineering (RRoRIfE) is a Java-based tool for building up and using a repository of information about 2D and 3D modelling formats and format migration software.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
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This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
Simple program the draw maps to use in a Dungeons and Dragons gaming session.
It will probably remain 2D, eventually drawing general,relief and city maps should be drawable
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
Friendly Object-Oriented Game Library , 2DJava Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.