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Platform independant (pure Java) universal IM Client aiming to be capable of an unlimited number of connections to an unlimited number of services. Currently supports AIM, Yahoo and MSN .NET with future plans to support Microsoft Exchange IM and others.
The AppHere framework allows movement of applications & their state between computers. Uses JBoss.net server talking to C# client, which moves IE browsers inc. forms between PCs. SOAP interface lets any other device initiate transfer e.g. wireless PDA.
A minimal Version Control System that can be hosted on a common LAMP box; real client-server layout using XML-RPC for communications. Planned clients: PHP-CLI executable, PHP-GTK, Java Swing, Web interface. Easy to install and to use.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
one 2 oh my god is a client for iTunes4 library sharing written in java. it uses jrendezvous to discover hosts, and uses a reverse engineered protocol to browse the iTunes library.
TCP-Switch currently allows sharing one port for four protocols (SSH, HTTP, HTTPS, passive FTP).
Each protocol can be forwarded (tunnel) to a different <host:port>.
Future releases will allow much more controll, e.g. client IP/port, and other protocols
MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
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Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A Java library to handle the Microsoft Exchange object (Contact, Calendar entries, tasks) in an easy way. Build on top of Slide (using Exhange WebDAV client)
The library can be used for Java CRM / planning/ PIM software to integrate with Exchange.
Mars is a simple, extensible, services-oriented network status monitor written in Java. It monitors a network by simulating client connections to Internet services and reporting when those services are not responding as expected.
Project KVoIP is intended for the account of IP telephony calls. The project is written on Java and will consist of three parts: an application server, a radius-server and a client part.
bbEditor is a stand alone client for create, editing and previewing of bbCode documents. This application was created to allow the local editing/storing of documents to be eventually posted on a CMS or BB system thats supports bbCode.
TWGPA is a java based e-mail client. Supports pop3 and imap servers .
there is available online documentation available thourh a build in browser component
Feell free to try it out
Caribou is a Java application that complements MUD clients by providing real-time monitors of game information (such as channel discusions and group status) that are displayed in separate windows. Caribou works with any MUD client that produces text logs.
JS-FTP is a simple FTP client written in Java. JS-FTP's GUI was developed in the pre 1.2 swinging Java days so it works with JRE 1.1 or later.
Sponsored by Nuvovis.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
IPLClient is part of a Client-Server technology for IPLocation and visualization. It will manage log-file transfer and handle data delivered by the IPLServer for proper visualization. Modules and plugins may be applied to the client.
Xenei.Demitrius will be a complete knowledge base application system. The client will contain a local database and may connect to one or more Demitrius servers. Servers are implemented in Java as Xenei.ImagoX Extensions. Security is role-based.
JuMPingSoCketS is a Java Multi Protocol Server Client System (JMPSCS). It is a plugin-oriented communication tool for serveral filetransfer- and chatprotocols for both client and server protocols.