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A turn based space conquest game like no other. The goal being to provide a universe in which only imagination dictates strategy. Blurring together artificial lines of race, technology, planet, ship. True Galactic Conquest is at Hand.
A network enabled game which follows all the Risk(tm) board game rules. Two maps are included, original Risk(tm) map and 'middle earth', with the possibility of users to develop their own maps. pyConQuest comes with support of 2 to 6 players.
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Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
Eternal Vigilance is an online cross-platform space strategy game where the player pits his/her fleet against others in a bid to control known space. You will build and expand the fleet and train pilots to reach this goal.
Another tetris-like little game. Move Pebbles around a board to form lines of three or more which will then disappear, letting other pebbles fall down. The game is written in Python using the PyGame library so it should run on many platforms.
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A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
Free & open source Bingo software. The PHP script allows the user to generate Bingo cards which can then be printed or viewed at any time. In game mode, the software generates random Bingo numbers and displays a list of winners and numbers drawn.
BJLib is a blackjack class library written in C#, and it can be used in any programs for Microsoft .Net. The library includes some essential classes needed to write blackjack programs (and possibly any cardgame programs with minor modifications).
Custom provides small to medium sized businesses, that buy and sell goods, with:
- an e-commerce front-end for their customers
- access to anti-fraud protected credit card verification
- a Point-of-Sale front-end for the shop floor
- Account report
PyGestPayCrypt is the Python implementation of GestPayCrypt and GestPayCryptHS classes for italian Banca Sella GestPay online credit card payment system.
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
PenguinCards is a java-based Cardgame. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.
GameBuilder is card based engine for Mac OS X. It is written in OBJ-C and should be able to be customized from the package contents - without the source code. The goal of GameBuilder is to have an engine that anyone can use for their cardbased game editor
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
Pathological is an engaging puzzle game in the spirit of "Logical" by
Rainbow Arts. To clear a level, match the rolling marbles by collecting
them into wheels. A wide variety of board elements makes the game fun
and challenging.