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PyCraft is a space-impact (starwars) kind of arcade game in Python and Pygame using SDL, it features rich multimedia content and networking capabilities
This will be a semi-2D game without using bitmaps but nice graphic algorithmes. You can steer some masses around at the moment, but it's not a game yet. It uses SDL.
This game will have arcade style sword play, but use many proven techniques from other games. Upon completing the Massive world and Large storyline in the sinlge player campaign, the player will be able to venture into the online world.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Go Siege is a transformation of the ancient Chinese game of Go into a massively multiplayer online game in which hundreds of players can compete simultaneously.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
iTCG framework is a set of tools for collectable cardgame players to manage their collections, design their own cards/games, port their favorite collectable card games for online play.
Prefect - Java based cardgame simulator for Magic The Gathering (copyright Wizards of the Coast, Inc.) Create a deck and duel with a friend over the internet.
SATZ is a computerized translation of the cardgame Set, a game based on pattern matching in four categories. It aims to support multiplayer through networking. The target platform is Win32 using OpenGL for graphics.
PokedexTCG is an application designed to allow people to play the Pokemon TCG online. Currently the application contains a lexicon of 5 card sets, with more features on the way. The GUI will eventually take care of most/all game functions for the player.
Implementation of the popular german / bavarian cardgame "Schafkopfen" also known as "Sheepshead" (anglophone).
1 up to 4 human players can gamble against sophisticated virtual players.
The game contains a nice graphical user iterface and the ability t
pyCatalog is a Python, MySQL, wxPython, Reportlab application specifically usable in library and information centers. It simply produces book catalog and card catalog in pdf format rendered using reportlab. The program takes MARC file as its source data.
A clone of the famous game StarCraft for Windows by Bl*zzard. It uses SDL to be OS independent. Our aim is to provide an extremely customizable multiplayer game. Everybody will be able to invent new races, new terrains and most of the other components.