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Simple T9/TAP-9 support lib/obj for alpha-numeric input with phone keypad. Supports 4 modes: Upper, Lower, Initials, Numeric. Input matrix is programmable at compile time. Tested on Linux, WinCE, and Symbian S60.
The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
Hover Demolition is a a multiplayer 3D First Person Shooter, and everyone is in a hovercraft. It is written in Python, and uses Soya 3D as its graphics library. It uses custom code to load Blender .obj files. Linux and Windows will be supported.
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TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
CircleDB is an sql database with a php frontend that can import, manipulate, and export CircleMud World database files (wld,shp,obj,mob,zon).
The main purpose of this program was bring the power of sql/php to an offline CircleMud coding program.
Detailed Description:
Barracuda3DBuilder - OpenGL 3Drenderer program. Reads .obj and .tga files,
adding materials for objects. Creating animation in scene and render to .tga.
Release file - Barra3D5.zip(.exe) include modeler(progect Barracuda3DModel
Webfem is a JAVA/XML Web application for numerical (FEM) simulations. The Web architecture allows sharing on cluster of computers and grid computing. The Obj. Oriented design allows the users to add new elements,shape functions,partial differ. equations
GameBuilder is card based engine for Mac OS X. It is written in OBJ-C and should be able to be customized from the package contents - without the source code. The goal of GameBuilder is to have an engine that anyone can use for their cardbased game editor
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This is a utility written with OpenGL and C# (CsGL) that draws a triangulated surface and applies different effects to them such as radial blur or bump mapping. It can draw parametric surfaces and imported Wavefront OBJ files.
OpenGL 3D engine.
Reads .obj file with texture in jpg or tga file format.
Multi models loader
Multi matérials.
Collision détection.
Octree subdividing.
SpaceMouse implementation.
PEInside is a quick and easy way to view the structure and content of 32-bit Portable Executable (PE) and Component Object File Format (COFF) files which supports the viewing of EXE, DLL, LIB, OBJ, and other file types.
A library to load Wavefront .obj models. It supports loading vertices, textures, normals, faces and material libraries. Much more will be added in the near future.
...Object reside on special server and can be accessed in a java/c++ style programming language through a network. This project is currently being renamed please check http://obj
...In it, arbitrary concepts may be described, stored, arranged, transformed, and shared. One may verbalize thoughts as they arise in the mind to externalize and digitize “mental obj