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Bomberbastards is a multiplayer bomberman clone with extended maps and lua scripting for AI players and custom game objects. Currently windows and linux are supported. SDL is used for the graphics.
kmImageGallery is a PHP-Web-Script for managing large image galleries.
You will need PHP 4.1.2 and GD 2.0 to use all functions of this script. If you have lower versions, some functions won't be available.
The project is paused at the moment
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
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Visual Lua is the Integrated Development Environment (IDE) for Lua language. You may use it for debugging the scripts written using wxLua library where the event-handling takes place. It supports multithreaded debugging as well.
This project is the port of Lua programming language to Java platform. It contains the bytecode compiler and interpreter, that use the same bytecode format as the original version, and partially support standard Lua library.
djphoto is a application to manage photobooks on the Internet. The application reads the photo\\\'s from a directory structure on the server and creates thumbs and resizes of the photo\\\'s using either GD or ImageMagick.
- The application does
gdCOM is built from the latest source distributions of gd, zlib, libpng and jpeg-6b. The functions generally made available by gd in a compiled library are then wrapped in a COM interface.
Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
ATOM3D.NET is a Realtime 3D Game Engine thats inded to support everything needed to create games. A3D.NET will support Graphics through OpenGL and DirectX, Sound, Network, Physics, GUI and more.
A3D.NET is a complete state of art game engine.
VisLua is a full featured IDE for the Lua scripting language written in Lua. VisLua supports full context debugging, syntax highlighing, and many other advanced IDE features.
Have You ever played ROBBO or LASERMANIA on ATARI 65XE ? No? Have You ever played SOKOBAN or similar 2d logic game ? Yes? So.. the Toxic Project to create a 2d logic game engine and game on it. Main goal of the game is to think and think and think:)
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
This framework is a helper to start developing 2D game prototypes.
It is not intended to be used to develop complete games. It is just a fast way to get started and test any ideas.
A plug-in for the Notepad++ Open Source editor, allowing access to the editor's internals from user scripts written in Lua language. Provides N++ users with easy and powerful way to automate complicated tasks.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
Dungeon crawling adventure engine written in lua. Written for Zen X-Fi2 and Love2D. Designed modularly for simple extending. Portraits by Antifarea (antifarea.deviantart.com),
Sprites by Redshrike (opengameart.org/users/redshrike).
Repository has been migrated to bitbucket.