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Morrowind Remake is an attempt at remaking the Elder Scrolls 3:Morrowind game engine using OGRE. The main aim it to extend the modding possibilities and increaseing the graphic cabibilities.
SupeRPG is a basic engine 3d for RPGs. It uses: Ogre3d as render, Ageia physics as physics system and openAL as audio system. It has a multilingual system, hourly system and it is totally customizable via plugins.
Bloop is a simple but fun 3D pong game written with python-ogre. Rather than just a simple game implementation the project will be a kind of ongoing tutorial where people can learn about the development process of using python-ogre to make games.
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A 3d platformer, like Super Mario 64. Jump on platforms, solve puzzles, attack the evil armadillos, and other enemy types. Ogre: Video ETM: Terrain deforming Fmod: Sound PhysX: Physics NxOgre: Physics Wrapper for Physx Raknet: Networking
Rune Keepers will be a story-driven Roll Playing Game made for educational purpose. The base language of the game will be french, but translations will be provided. We will use Ogre3D has our rendering engine, NxOgre for physical simulation, FmodEX.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
OgrePx set the link between 3d engine Ogre and PhysX Physics System. WARNING! Now, there no any stable release, and I don't recommend you to download anything. Check it at July 2008.
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