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IMPORTANT NOTICE: this project new home is now on github.
jSimpleDice is a JavaMIDP 1.0 application that simulates a d10, a simple dice (d6), besides a janken-pon game and a "flip coin". PRC available for PalmOS 4+.
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
Mobile Buddy is a small MIDLet running on J2ME phone/pda. It acts like a informative helpful friend in mobile phone. It connects to AIM Bots using TOC to provide content (yellowpages,stocks etc.,.). It requires MIDP 2.0 and distributed under GPL licence.
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...
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Easily keep track of a game of Cricket on your MIDP 2.0 java enabled phone. CricketScorekeeper records the marks of two players as they play, anyway; at home or in a bar. CricketScorekeeper is just as easy as paper, but you can clear the screen alot fast
mobileTV is a J2ME clone of the game "Mad TV". You manage a TV station and tasks include (among others): planning the program, placing ads & producing your own shows and series. mobileTV requires MIDP 2.0.
CHAIN (CHAllenging and INtelligent) is a software systems fully developed in J2ME MIDP 1.0. By this systems one can quickly develop role-playing games (RPG) with very involving 3D graphics for mobile phones which mount the java virtual machine.
jMobileCore library is powerful tool for creating J2ME (any MIDP, CLDC-compatible) applications. jMobileCore provides support for developing compact but rich GUI (Canvas-based), fast data access and reliable communications and simplifies creation of mult
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
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A personal restaurant guide for J2ME-enabled mobile phones (MIDP 1.0 and 2.0). No server required. Restaurants may be browsed by category and location. SMS messages may be sent to friends including contact information for any restaurant.
MicroDOM is the smallest (7.2k) Java XML DOM parser. It is a sub-set of org.w3c.dom API from J2SE and it is 100% J2ME (CLDC 1.0 and MIDP 1.0) compliant.
A J2ME generic database program with DES encryption for use on mobile phones and other J2ME devices.
Both MIDP 1.0 and MIDP 2.0 versions available.
For WAP download instructions, see http://www.getjar.com/cgi/page.cgi?a=map593&sid=21104766184
Jabber client libraries for light java devices such as mobile phones, it brings instant messaging capabilities to every java phone (with support to MIDP), but may be used for other applications!
It uses a very tiny XML parser crafted for this project.
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
Apime is a framework for J2ME applications. Its compatible with MIDP 1.0.
The core is the user interface (UI) with a structure like Swing from j2se,
support for skins, internationalization, keyboards, GZIP,... and other utilities.
These tools, written in J2ME MIDP, run on phones and other small-scale Java devices, to allow software developers understand the particulars of new devices. They quickly uncover aspects such as full class hierarchy, keypad constraints, and general specs.
J2ME/MIDP app for mobile devices to obtain up-to-date highway traffic info for San Diego, CA area. App depends upon a live-traffic report website maintained by City of San Diego. Features include downloading traffic map and querying fwys for slow portions
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
The aim of this project is to create an implementation of MIDP api atop of J2SE, so applet versions of the mobile java games can be made very easily. These applets then can be placed on website for marketing purposes.
The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
Mobile i2e is a J2ME (MIDP 2.0) adaptation of the linux translator "i2e". It now supports i2e and idp dictionary file types. Support to new dictionary file types could be added with little effort.
A GUI toolkit for J2ME MIDP applications, designed for speed and size, but allowing for a rich, well-defined user experience. Let`s make beautiful MIDlets together!
RSS Reader MIDlet which uses RMS (persistent storage) for offline reading.<br/>
MIDP 1.0 CLDC 1.0 compliant.<br/>
Visit the Home Page for screenshots, more info and WAP URL.