Search Results for "delphi runtime code" - Page 40

Showing 989 open source projects for "delphi runtime code"

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  • 1
    Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
    Downloads: 0 This Week
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  • 2
    The Snake Skin Bean Breaker converts Python syntax into readable Java syntax. With a high potential of runtime or compile-time deviances, the resultant code is assumed to be broken.. Works well for porting Jython Swing prototypes.
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  • 3
    AUXChat has died, the source was lost, and the project was not finished. A rewrite is under way, and as soon as some code is anywhere near functional, this site will be updated.
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  • 4
    The GPF Winamp 2.x Plugin Builder is a set of components and an expert (code generator) for Delphi 5 to make it easy to create WinAmp plugins in Delphi. Basic code will be generated for you and you can just fill in the events in the appropriate control.
    Downloads: 0 This Week
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  • 5
    BCS Delphi XE Source Code Generator
    Mr. Arch Brooks, Software Engineer BCS Delphi XE Source Code Generator
    Downloads: 0 This Week
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  • 6
    etags/ctags tags exporter for Delphi/FreePascal units. Aims to support both vi and emacs style tags
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  • 7
    This project is a tool developed as a plugin, with the intention to carry through the code generation from a projected diagram of screens with the Enterprise Architect.
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  • 8

    CRT Fusion

    Delphi Console (CRT) Library.

    CRT Fusion is a attempt to fuse or merge together many of the *free* CRT Libraries available for Delphi into one console class object library. It attempts to define usable class objects while also providing direct support for DOS pascal projects at the same time. Look in the SVN Code to check it out. svn://svn.code.sf.net/p/crtfusion/svncode/trunk (Repo fixed.. see blog)
    Downloads: 0 This Week
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  • 9

    Aspect2012

    Aspect is a real-time Manufacturing Execution System.

    Aspect is a real-time Manufacturing Execution System. Schedule jobs with up to the minute information. Learn how family tools work. Deploy the smart phone application. Get the source code today.
    Downloads: 0 This Week
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  • 10
    Internet Direct (Indy) - An open source internet component suite comprised of popular internet protocols. Both client and server implementations are included as well as full source code and comprehensive demos Indy is an open source internet developmen
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  • 11

    phalanger

    Phalanger is PHP 5.4 compiler and runtime for .NET Framework.

    Introducing full-featured PHP 5.4 runtime & compiler for .NET/Mono frameworks. Phalanger is an open-source implementation of PHP, compatible with the vast array of existing PHP code. In addition, Phalanger gives PHP application developers a lot of new possibilities; it improves the performance, allows them to use modern environments, and takes advantage of seamless .NET integration.
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  • 12
    Is an introspective and customizable general purpose language; can be easily extended both in functions and syntax. Implements the idea that source code and program are equivalent, so it isn't compiled and the program source code can be modified runtime
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  • 13
    Veroxa BPMS
    Indicus Software "VEROXA" (formerly code named as WMS Pro) is a web based Business Process Management Solution for project-based organizations to manage their business processes, functions, vendors, projects, project payments and a whole lot more.
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  • 14

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system is that most of the time you won't have super specific entities, only child or grandchild classes, but have many components that can be added, removed, or even swapped between Entities, at runtime. ...
    Downloads: 0 This Week
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