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HCI for audiovisual live performance exploiting physical computing.
Transform your standard musical instrument - electric bass, guitar, violin, piano etc - in an augmented tool, an audiovideo controller without exploiting any specific ext. hardware.
Rhythm Feedback provides a visualization of played rhythms in realtime. The audio-input (mic) is used for the detection. Smooth tempo changes are tracked and displayed as a curve. Single notes are qualified as early, in-time or late.
Musical Notation System
Using a GUI with a built in text editor, one can create a score with the appropriate notations. All musical notations are then transformed into a graphical representation and can be exported into various formats (pdf, ps, eps).
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FrAid(FRactal AID) is an interface to Java, allowing it to proc. math. data(functions/equations). A compl. standalone system utilizing the FrAid prog. lang. is available(no need to be Java programmer to use it!). Use instead of Matlab. High res. graphics
RDV is a visualization environment for scientific and engineering data. Built on top of the RBNB dynamic data server, it supports local and remote data sources and can visualize numeric, video, image, and audio data in a number of different ways.
A visualization of the fourier transform applied to sound data. Analyzes a time-domain sound sample using the Fourier Transform, and graphically displays the results and sound in real time. Attempts to audio into sheet music.
MusicWatcher is a perl based non-realtime music analysis and visualization system with complete example implementations. One example renders a 3d music driven animation in povray.
Freeway (CCFR) being actively developed as an open-source lightweight replacement for slower car computer front ends. Freeway supports many audio and video file formats and can take advantage of Winamp input, output, and visualization plugins.
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Replaytool provides an environment for the replay and annotation of multiple media sources, such as video files, text logs, map data etc. See www.cs.nott.ac.uk/~apf for some more screenshots and videos.
Cross platform 3D midi and audiovisualization system. Features an advanced graphics rendering engine, with ogre3d, and a data driven plug-in architecture which allows for programmers and artist to modify and create new "visualization instruments".
ZBASS is a small, minimal music player that can play WAV, MP3 and OGG music files. It uses the Winamp Visualization plugins for Visualization. Features an Equalizer, Internet Radio, CD Player and Plugins (experimental for now.) Powered by Bass Sound Syst
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
SoundScape: a winamp visualization plugin written in OpenGL. It sports a waveform oscilloscope, fractal terrain, and an amorphous blob that pulsates to the music.
jATLAS is a Java implementation of ATLAS [Architecture and Tools for Linguistic Analysis Systems]. For more information, see http://jatlas.sourceforge.net.
Tools for music visualization interoperability; a stand-alone application and .NET components which run plugins based on any input. Supports (most) Winamp and (some) Windows Media Player plugins.
NATSpectrum is a skinnable Spectrum Analyzer, Guitar Tuner, and Quick Volume Control. NS visualization mimics WinAMP 2.x style. NS is written in pure Win32 C++ and uses DirectDraw and DirectSound. (FFT, Frequency, Mixer, Microphone, DirectX, PNG, Record)
AuVis is a short command-line program that generates static images based on the audio data read from a WAVE resource. This can be useful when you want to get a quick overview on how loud an audio file is at certain positions.
BassVis Wrapper is a wrapper for the BassVis visualization library currently being maintained by Emil Weiss (BassFan) which is written in Visual Studio.NET. With source for Visual Basic 2005 and Visual Basic 2008, it\'s function is to enable you to perfo