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Simple Qt/C++ Project for learning simulation programming.
QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
A framework for simulating multi-agents applications on a Hadoop cluster. The project is under development and improvements in execution time has been achieved since its first version.
Aivika is an extensible multi-paradigm simulation library written in F#. It allows you to use System Dynamics, Discrete Event Simulation (activity-oriented, event-oriented and process-oriented paradigms) and Agent-based Modeling in one hybrid model.
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A framework and runtime environment for exploring agent-based models designed to support the definition of models using an expressive, high-level and extensible Java API and to support the exploration of these models in both interactive and batch mod
An agent-based situated language learning simulation that focuses on lexical learning and grounding, featuring a unigram syntax structure and a CFG-based semantic grammar. Created as a MSc thesis project, using python.
Java based multi-agent platform built on an organizational model (agent, group, role). MadKit provides general agent facilities (lifecycle management, message passing, distribution, ...), and allows high heterogeneity in agents.
MASyV (Multi-Agent System Visualization) enables one to write agent-based models/cellular automata, eg. in C, visualize them in real time & capture to movie file with MASyVs GUI & message passing lib. Includes examples: Hello World, ants, viral infection
This project is dedicated to developing a simulation of the financial market using multi-agent approach. This kind of simulation is often called an Artificial Stock Market (ASM).
The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
This small application monitors the active spells on your province and notifies you when a spell has expired. It is also useful for reminding yo to recast those offensive spells on enemy provinces. Needless to say, this application requires java.
GridABM is an easy-to-use toolkit to develop high-performance agent-based models (ABMs) in Repast. GridABM facilitates large-scale simulation of ABM on multicore computers, local computing clusters, or computational grids.
SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
SimIS presents an agent-based simulation environment from multiagent research to simulate Internet-of-Services systems. The simulation environment bases on Repast Simphony 1.2 (http://repast.sourceforge.net/).
The Evolutionary Environment Simulator (EvESimulator) is an agent-based economy simulation framework which provides a broader view on evolutionary aspects within a Digital Business Ecosystem.
Angel Soccer 3D Simulation Toolkit help us to controll Soccer 3D Server better than before and it have some new features such as : Drop Ball to a Position, Drop Agent to a Position, Controll Play Modes , Controll and save Competitions Results...
UbikSim is an infrastructure to study complex AmI (Ambient Intelligence) applications which involve a large number of users. It is a MABS (multi-agent based simulation) programmed in MASON and aims to be as descriptive as possible.
A demonstration of the result of using an agent based approach in software. Shows a swarm of icons representing agents that follow user selected rules.