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An integrated tile-based map editor, game engine and cross-platform installation suite using Python and Pygame (SDL) [installation suite not in current release]
A Text adventureengine for playing Interactive Fiction and Text adventures made for the engine. Written in Java, allows for scripting ability by creating your own Java classes to be called from within the game.
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Internet Adventure Game Engine (IAGE) is an execution environment for multiplayer interactive fictions. IAGE is distributed with an authoring system including dictionaries and libraries allowing authors to quickly implement new games.
AfA-Scumm is the 2D adventureengine powering AmberfishArts, a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. Coded in C++, AfA-Scumm is both very portable and feature rich.
Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
Xaya is a Java-based editor and a game engine for pre-rendered 3D adventure games, featuring a GUI for creating virtual worlds populated with various kinds of gadgets and (audio and visual) effects. Arbitrary external renderers may be used.
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no longer in development. The Grid was a game engine being developed for The AI Love Story, although it will cater for anyone who understands Xml to develop RPG/Adventure games. At the moment, the code can only count as a Adventure game though.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
DOEDELS is a (multi- and) singleplayer adventure enigine written in java(j2se1.5 +). The project contains the games-engine and some editors to create your own 2d adventures. The Adventure will allow to mix the gameplay with some details of RPG- and strat
Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventureengine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.
OpenLynks is an open source 2d adventure game utilizing SDL and running on Linux, Win32, MacOSx, and Dreamcast.
OpenLynks refers to the engine, Shield Of Lynks is the game data. Check the site for more info: http://openlynks.sf.net
2DAGE stands for 2D Adventure Game Engine and is meant to provide you an easy way for creating adventures games as well as a multi-OS ability. The main inspiration source for the game type is the well known SCUMM engine from Lucas Arts.
12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
SDLAGE stands for SDL-Adventure Games Engine.
It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
FreeKyra is a Free implementation of the engine used to play Westwood's "Legend of Kyrandia" adventure game. This project will start as an image viewer, then will hopefully evolve into a game interpreter (like ScummVM).