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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Caraboo is a lua-based game playback engine designed to present the minimum executable size and memory usage.
It supports Collada format and a compact native binary designed for deployment to phones and mobile devices.
An easy Lua Binding Tool to export class and function from c++ to lua,and define class,sub-class in lua.With error handler.Just include stupid.h in your project.
SuperRacing is a 3D racing game ,use ogre for render,and ode for dynamic system.openAL for Audio system. support Multiplayer,support drift,and Nitrous boost .
AI-powered service management for IT and enterprise teams
Enterprise-grade ITSM, for every business
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Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
Dynamic XML is an extension of the XML functions for AutoPlay Media Studio. It allows the programmer to load and work with multiple XML files at the same time.
LunarEclipse will provide an eclipse based IDE for the Lua programming language. Starting point is an editor with support for syntax highlighting, content folding and parsing. More features will follow...
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
Improvement over standard SciTE with a bunch of lua scripts (with some external libraries) managed by customized SciteExtMan offering some IDE capabilities.
A admin mod for the game garrysmod written in lua.
This mod is designed to allow vastly greater control over users than other mods.
The user interface may not be beautiful but the mod will be very powerful.
New Cube engine, based upon the Cube engine from dot3 labs. new features will include:
compatibility with cube 2 and 1.
dynamic lighting
better fluid
animated .obj files
animated textures