Showing 798 open source projects for "zlib source"

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  • 1
    A Real Time rendering engine for modeling and texturing applications. This is an effort to create a 3D engine suitable for Digital Content Creation applications, including 3D modeling and 3D painting applications.
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  • 2
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
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  • 3
    Development of software in support of the Portable Network Graphics (PNG) Digital Signature (dSIG) chunk.
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  • 4
    The goal of an Open Math Library is to provide the basic set of math-related classes and functions for 3d engine development. Currently the library has implementations for vectors (2 to 4 dimensional), matrices, planes and quaternions.
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  • 5
    This is a community edition of the original ET game. It is an online only, team-based multiplayer FPS game that implements an 'objective' mode of play. Your team must work together and complete certain objectives in order to progress across the map.
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  • 6
    A video game with a mixture of 2D, 3D graphics, but mostly 2D. Currently in the planning phase. Database oriented, with multiplayer gameplay intended. Also with an underlying translation framework for Hindi and Japanese.
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  • 7
    Frera is a base/framework for development of isometric 2.5D RTS games, like Tiberian Sun or Red Alert 2, primarily on the Win32 platform. The project was cancelled before it ever got started.
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  • 8
    A set of widgets for OpenGL applications. Written in C++ and built with CMake, this project is cross platform and only depends on OpenGL. It is designed to be integrated easily into your existing project without getting in your way.
    Downloads: 0 This Week
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  • 9
    SQLiteVFS is a code library to allow an application to create a virtual file system within a single file using SQLite as the backend.
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  • 10
    This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.
    Downloads: 0 This Week
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  • 11
    Unicorn is a cross-platform C++ library for the creation of platform-independent graphical interfaces and applications. Unicorn can run on Windows, GNU/Linux, Mac OS X and can be embedded in applications like games.
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  • 12
    Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
    Downloads: 0 This Week
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  • 13
    CrixerSoft InstallSphex Compiler is a professional Cross-Plattaform and Open Source for the development of Installers Developed in Lazarus, Supports Win32 only for now.
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  • 14
    A game engine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
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  • 15

    SDL_UI

    A GUI library for SDL2

    A GUI library for SDL2 * I've stopped developing this library, at least for now. Please contact me if you are interested in continuing where I left off.
    Downloads: 0 This Week
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  • 16
    Software, content, and collaborative support for the Cube Engine community, including Assaultcube, Sauerbraten, and Blood Frontier.
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  • 17
    VietGUI, OpenGL, GLUT, multy language, Vietnamese, multi-platforms, games, CAD
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  • 18
    WebGameGear is a small toolkit and library to program web games with PHP5.
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  • 19
    A open-source media player with a sleek and powerful interface.
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  • 20
    SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
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  • 21
    Port of the Irrlicht engine for the S60 3rd Ed platform. Aimed to be run in the Nokia N95 8Gb.
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  • 22
    Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
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  • 23

    KinectStreamer

    Streams data from 3D cameras over a network.

    This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...
    Downloads: 0 This Week
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