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Tired of bogging down your machine to RUN all the TESTS, having to WAIT for the CruiseControl build to be green, or causing other developers HEARTACHE by skipping these steps when checking in your changes to source control? The Patch Process Is for YOU!
WinPatchMgmt will use Microsoft's MBSA and office inventory tools to generate scripts for updating windows clients for OS and all supported office versions. Later versions will integrate with Winventory or open-audIT (winventory.sourceforge.net).
The nsisPatchGen utility recursively compares two directory structures looking for changes to the files and subdirectories. It produces an NSIS include file containing functions that will perform a patch upgrade from the original structure to the new.
This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
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BuildOTTD is a program that makes it easier for playtesters to build OpenTTD (Open Transport Tycoon Deluxe) from source. It is a GUI interface build on top of MinGW and provides all you will need to get the game source, patch it and compile it.
Driven by an overwealming disgust for the current makefile system's out there, this project combines a patch to gmake implementing embedded 'macros' with a backend makefile to do all the work in creating a buildtree for you.