Search Results for "linux programming" - Page 28

Showing 4592 open source projects for "linux programming"

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  • 1
    Flutter Agent Skills

    Flutter Agent Skills

    Agent skills for Flutter, maintained by the Flutter team

    Flutter Skills is an educational repository from the Flutter ecosystem that provides structured hands-on exercises, tutorials, and learning paths for improving Flutter and Dart development skills. The project focuses on practical learning through guided coding challenges, interactive examples, and real-world mobile application scenarios rather than purely theoretical documentation. It covers topics such as UI construction, state management, animations, asynchronous programming, architecture...
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  • 2
    QOI

    QOI

    The “Quite OK Image Format” for fast, lossless image compression

    QOI, short for “Quite OK Image,” is a minimalist lossless image compression format designed to achieve extremely fast encoding and decoding speeds while maintaining compression ratios comparable to PNG. The project was created as a simpler alternative to complex legacy image formats, using an intentionally lightweight specification that can be implemented in only a few hundred lines of code. QOI focuses on predictable O(n) performance and efficient pixel encoding strategies without relying...
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  • 3
    LangChainGo

    LangChainGo

    LangChain for Go, the easiest way to write LLM-based programs in Go

    LangChainGo is a Go-based implementation of the LangChain framework, designed to help developers build applications powered by large language models using the Go programming language. It provides a modular architecture that allows developers to combine components such as language models, chains, agents, memory systems, and vector stores into flexible workflows. The framework emphasizes composability, making it easy to create complex pipelines that integrate LLMs with external data sources,...
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  • 4
    webR

    webR

    The statistical language R compiled to WebAssembly via Emscripten

    webR is a project that compiles the R statistical programming language into WebAssembly, enabling it to run entirely within web browsers or JavaScript environments without requiring a server-side installation. By using Emscripten to adapt R’s C, C++, and Fortran codebase, webR creates a fully functional runtime that can execute R scripts directly in the browser. The project includes a web-based integrated development environment that uses tools like xterm.js and CodeMirror, allowing users to...
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  • 5
    redshirt

    redshirt

    Operating system

    Redshirt is an experimental operating system written in Rust that explores new approaches to OS design by emphasizing asynchronous execution, message passing, and modularity. It is built around a microkernel-inspired architecture where components communicate through well-defined interfaces rather than relying on shared state. The system is designed to run on top of WebAssembly, using it as a portable and sandboxed execution layer for processes and services. Redshirt aims to rethink...
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  • 6
    three-d

    three-d

    Makes it simple to draw stuff across platforms (including web)

    three-d is a lightweight and modern 3D rendering library written in Rust that targets both native and WebAssembly environments, providing a simple yet powerful abstraction over GPU-based graphics APIs. It is designed to make 3D graphics programming accessible while still offering fine-grained control over rendering pipelines, materials, lighting, and camera systems. The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across...
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  • 7
    AsmJit

    AsmJit

    Low-latency machine code generation

    AsmJit is a low-level code generation library designed for dynamically creating machine code at runtime, enabling just-in-time (JIT) compilation for performance-critical applications. It provides a high-level API that abstracts away the complexity of writing raw assembly while still allowing fine-grained control over instruction generation. The library supports multiple architectures, including x86 and x64, making it versatile for cross-platform development. It is commonly used in...
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  • 8
    Embabel Agent Framework

    Embabel Agent Framework

    Agent framework for the JVM. Pronounced Em-BAY-bel

    Embabel Agent Framework is a JVM-based framework for building advanced AI agent systems that combine structured programming with large language model interactions to execute complex, goal-oriented workflows. The framework introduces a planning-driven approach where agents dynamically determine sequences of actions required to achieve objectives, rather than relying on fixed pipelines or predefined flows. It models agent behavior through concepts such as goals, actions, and conditions,...
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  • 9
    ZML

    ZML

    Any model. Any hardware. Zero compromise

    ZML is a high-performance machine learning inference stack designed to run AI models efficiently across heterogeneous hardware environments using a modern systems programming approach. Built with technologies such as Zig, MLIR, and Bazel, it focuses on production-grade deployment where performance, portability, and scalability are critical. The system allows models to be compiled and executed across multiple types of accelerators, including GPUs and TPUs, even when distributed across...
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  • 10
    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries (CCCL)

    CUDA Core Compute Libraries

    CCCL, or CUDA Core Compute Libraries, is a unified repository that consolidates several foundational CUDA C++ libraries into a single, cohesive development platform. It brings together Thrust, CUB, and libcudacxx, which collectively provide high-level abstractions, low-level performance primitives, and a CUDA-compatible standard library for GPU programming. The goal of CCCL is to simplify CUDA development by offering reusable building blocks that enable developers to write efficient and...
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  • 11
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    Hematite is an experimental open-source project that attempts to reimplement aspects of the Minecraft game engine using the Rust programming language. Developed within the Piston ecosystem, the project serves primarily as a technical experiment exploring how Rust can be used to build complex game systems such as rendering, world simulation, and client architecture. Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern...
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  • 12
    Floneum

    Floneum

    Instant, controllable, local pre-trained AI models in Rust

    Floneum is an open-source platform for building AI-powered workflows using large language models through a visual and extensible interface. The system allows users to design complex AI pipelines using a drag-and-drop workflow builder rather than writing extensive code. It focuses on enabling developers and researchers to create language model applications that combine different tools, data sources, and AI capabilities into automated workflows. Floneum supports a plugin architecture that...
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  • 13
    opcode

    opcode

    A powerful GUI app and Toolkit for Claude Code

    opcode is an open source desktop application and toolkit designed to enhance the developer experience when working with Claude Code by providing a graphical interface and advanced workflow management tools. The project acts as a command center for AI-assisted programming, bridging the gap between command-line workflows and modern visual development environments. Built using the Tauri framework, Opcode enables developers to manage multiple Claude sessions, create custom agents, and track...
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  • 14
    Nordcraft

    Nordcraft

    Packages that are used internally by the Nordcraft engine

    Nordcraft is an open source Web Development Engine that combines visual design tools, a reactive front-end framework, server-side rendering, and full programming capabilities in a unified platform aimed at streamlining modern web app creation. It offers a visual editor that lets designers and developers collaborate closely, making it possible to build, preview, and modify interfaces without constantly switching between code and browser views. The engine supports versioning, reactive signals,...
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  • 15
    ReMe

    ReMe

    Memory Management Kit for Agents

    ReMe is a memory management kit for AI agents that gives them structured, persistent memory capabilities, enabling agents to extract, store, and reuse information across sessions, tasks, and interactions. It is designed to support long-running agent workflows where context matters and working memory alone isn’t enough, helping agents remember user preferences, task histories, and relevant past observations. The toolkit provides APIs to offload large, ephemeral outputs to external storage and...
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  • 16
    Go Katas

    Go Katas

    A collection of daily coding challenges

    Go Katas is a curated collection of practice exercises and coding challenges specifically crafted to improve proficiency in Go, including idiomatic patterns, language fundamentals, and algorithm design. It mirrors the kata practice tradition from martial arts—repetitive, thoughtful practice where each exercise reinforces technique, discipline, and problem-solving approach. Each kata prompt focuses on a precise aspect of Go, such as concurrency patterns, memory management, interfaces, error...
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  • 17
    Python Core 50 Courses

    Python Core 50 Courses

    Structured learning path that organizes Python fundamentals

    Python-Core-50-Courses is a structured learning path that organizes Python fundamentals into 50 digestible lessons designed for steady, incremental progress. The curriculum starts with the basics—syntax, variables, data types, and control flow—then advances to functions, modules, object-oriented programming, and common standard-library utilities. Each lesson favors hands-on examples and short exercises so learners can immediately apply new concepts in code. Later sections typically touch on...
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  • 18
    TarpC

    TarpC

    An RPC framework for Rust with a focus on ease of use

    tarpc is an asynchronous RPC framework for Rust that embraces Rust’s type system and futures to generate ergonomic client and server stubs. Services are declared in pure Rust, and procedural macros expand those definitions into request/response types, trait implementations, and strongly typed stubs. The framework is transport-agnostic: it commonly uses Tokio with serde-based codecs, but you can plug in your own framing and serialization. It bakes in RPC concerns such as deadlines,...
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  • 19
    Swift System

    Swift System

    Low-level system calls and types for Swift

    Swift System provides idiomatic Swift interfaces to low-level system calls and types, aiming to be the canonical home for these building blocks on all supported Swift platforms. It wraps platform details behind portable APIs while still allowing you to drop down to exact OS semantics when needed. The design follows Swift’s value semantics and protocol orientation to keep code predictable and testable. It’s distributed via SwiftPM with tagged releases, making it straightforward to pin...
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  • 20
    gptoolbox

    gptoolbox

    Matlab toolbox for Geometry Processing

    gptoolbox is a comprehensive MATLAB toolbox for geometry processing, optimization, and image processing. It provides a wide range of utility functions for working with triangle and tetrahedral meshes, making it useful for tasks in computer graphics, computational geometry, and 3D modeling. The toolbox includes wrappers for external software such as TetGen, Triangle, QSlim, and meshfix, as well as functions for mesh smoothing, cleanup, deformation, and parameterization. It also implements...
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  • 21
    Transit Format

    Transit Format

    A data interchange format

    Transit is a data interchange format and set of libraries designed for reliably conveying structured values (with types) between applications written in different programming languages. The “transit-format” repository defines the specification of the format (tagging, extension, encoding rules) independent of any implementation. It builds on top of JSON and MessagePack (where possible) to reuse their performance and parsing infrastructure, but adds a tagging/extension mechanism to support...
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  • 22
    Swift Guide

    Swift Guide

    Swift Featured Projects in brain Mapping

    SwiftGuide is a comprehensive, community-maintained guide to the Swift programming language, designed to serve as both a learning resource and a handy reference. It covers all major language aspects: syntax, control flow, functions, closures, generics, protocols, extensions, memory management, concurrency, and the standard library. Each topic typically includes clear explanations, annotated code snippets, and tips for best practices, helping readers understand both how features work and how...
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  • 23
    Aleph

    Aleph

    Asynchronous streaming communication for Clojure

    Aleph is an asynchronous I/O framework for Clojure built atop Netty, offering efficient, non-blocking network programming with support for HTTP, raw TCP/UDP, and streaming through Manifold streams. Aleph follows the Ring spec fully and can be a drop-in replacement for any existing Ring-compliant server. However, it also allows for the handler function to return a Manifold deferred to represent an eventual response. This feature may not play nicely with synchronous Ring middleware, which...
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  • 24
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V...
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  • 25
    Corosync Cluster Engine

    Corosync Cluster Engine

    The Corosync Cluster Engine

    The Corosync Cluster Engine is a Group Communication System with additional features for implementing high availability within applications. The project provides four C application programming interface features. A closed process group communication model with extended virtual synchrony guarantees for creation of replicated state machines. A simple availability manager that restarts the application process when it has failed. A configuration and statistics in-memory database that provides...
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