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Chronogears is an interactive, sprite-based animation system written in 100% Java. Chronogears makes used of Graphics 2D technology. The ultimate goal of Chronogears is to allow non-programmer to create high performance, interactive, complex video games
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Videojuego en 2D de tipo puzzle/plataformas creado como trabajo de curso de la asignatura Programación Concurrente de la Universidad de Las Palmas de Gran Canaria.
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!
Jetdog (Jave Engine for Two Dimensional Online Games) is a liberally licensed game engine focusing on 2D games with a strong emphasis on network and cooperative play.
CEVN is a cooperative play-based overhead 2D space/trade simulator where each ship has a crew with various roles to fulfill in order to conqueror the galaxy.
The Auckland Layout Model is a platform-independent 2D layout technology for arranging the controls in a GUI. The model supports the specification of constraints based on linear algebra, and an optimal layout is calculated using linear programming.
Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org