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GrubC is a platform independent C/C++ graphic and GUI library with an object-oriented approach based on a Java Virtual Machine. By now AWT GUI functionality, 2D drawing and turtle graphic is supported.
Crystal Saga is a full screen 2D RPG programmed in JAVA. The main features are a real-time side view battle system, intuitive menu system, tiled world maps and towns, and a captivating story line.
This is an eLearning-game based on a 2D-world. It is designed to be as flexible as possible, allowing everyone to create his own worlds containing individually programmed components (e. g., a chess-board for a chess tutorial).
JTexSynth is a texture (2D image) synthesis program written in Java. It synthesizes large textures from small sample texture images. Synthesis algorithms can be added as plugins.
BasicJ is a Java API that emulates a variant of the BASIC Language. It is intended as a tool for teaching first time students of computer programming and a stepping stone into Java. It can also be used by adv. users who need easy access to a 2D interface
This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
A library to generate the bidimensional barcode PDF417.
The generated result is a byte array representing the barcode image that can be included in the users application.
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SGE (Serpent Game Engine - by Erico GR) is a simple but POWERFUL Java tool for creating 2D games in no time. You can use a rich Level Editor to build xml levels with many layers, objects and actors.
A java program for exploring cubic fractals, similar to the Mandelbrot set but exhibiting a higher level of dynamical complexity. CubicBrowser provides the ability to explore the 4D Cubic Locus (and associated Julia sets) by viewing arbitrary 2D slices.
Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
DOEDELS is a (multi- and) singleplayer adventure enigine written in java(j2se1.5 +). The project contains the games-engine and some editors to create your own 2d adventures. The Adventure will allow to mix the gameplay with some details of RPG- and strat
Planimetric Geometry (JCabri) is a rewrite of Cabri Geometry in Java. It provides solution for doing geometric constructions in 2D and exporting them as an animated GIF or Java applet.
A Flash-like movie editor. Uses Java2D API. Users create and edit animated vector graphics, images, sound. Rich GUI, can export animation. Main page http://gazelle.dev.java.net. This SF site now mirror.
Spontane is a 2d fast-paced fighting game, for play on your local computer, LAN, or Internet, on any OS which runs Java. Similar to Nintendo's Super Smash Bros.
This project is a artillery based game that will start out in 2D and then will be moved over into 3D both which will have network componet. The 3D version will support more than two player up to 6.
This project will provide the basic framework for a 2d overhead perspective driving game. It will be customizable with different maps and cars. Language: Java
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
JHLib is a mathematical software library written in Java. With support for 2D,3D and nD mathematical calculations, also including Matrix, functions support and shapes. It includes a few none mathematical code, like filesearch and screen scraping.
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.