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Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
Game system emulators that run on the .NET/XNA frameworks. Allows games to run in the .NET/XNA framework that were originally developed for another platform. Currently has SpaceInvaders and limited NES (Nintendo Entertainment System) support
This game teaches Japanese kana in a fun way. It is like a cross between SpaceInvaders and Typing of The Dead. Kana fall from the sky and you must shoot them before they reach your city. You blow them up by typing their romaji equivalent.
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The goal of this project is to create an open source space MMORPG. If you are interested in joining the team stop by our irc channel #BEO at server irc.solsoftware.org
Astra Pax is a space simulator. Trade goods through the many star systems, sign on with the navy, chase bounties, rent out your services, turn to piracy, try your skills on the race circuit, or just explore. The stars are yours.
Swarm 2 is an intense, SpaceInvaders style game. While the gameplay is mostly on a 2d plane, the graphics are all rendered in 3d. Enemies swarm at the player's ships at incredible rates, and the user is scored based on how many can be kept at bay.
Eesti Rocket Multiplayer is a multiplayer 2-D space action shooter and is a sequel to unknown to public Eesti Rocket, which is by all means is the game of all times.
SenseRank Sys:
- builds the dictionaries (multidim matrices) of words’ values;
- for the set utterance in certain language builds a figure in multidimensional space (in the matrix space) of values (visual schema), which is topological view of sense
Automanic is a vehicular deathmatch game, hopefully becoming the best of Twisted Metal, Interstate '76, the Burnout Games, and Carmageddeon, focussing on cross-country carnage. It uses Crystal Space, CEL, and ODE. It is written in C++ and Python.
La Ranisima is an open source "SpaceInvaders" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
Clone of Wing Commander Armada, using and proving the Pi4x turn-based space strategy engine. Written in Python, using the Pygame library, designed to implement all functions of Armada while improving the interface and allowing extensions.
Games like SpaceInvaders and the popular Phoenix game for TI calculators are great fun, but such side-scrolling games are not as popular in the PC environment. Our aim is to create a new and innovative side-scrolling arcade RPG.
Space Time Analysis of Regional Systems: Combines a suite of geocomputational and dynamic visualization modules for the exploratory analysis of data measured for spatial and temporal units.
Spinvaders is an arcade game based on the classic SpaceInvaders game. You control a gun turret at the bottom of the screen, and must fight off wave after wave of alien invaders.
CrystalBlend is a game engine integrated with Blender based on Crystal Space. It is an alternative for the currently existing but outdated GameBlender.
This is a implementation of the 'enhanced Topic-based Vector Space Model' (eTVSM) using the python language. A Java-Version and maybe other java-code contributions are planned.
The Discrete Event Calculus Reasoner is an open source program for performing automated commonsense reasoning using the discrete event calculus, a comprehensive and highly usable formalism for reasoning about action, change, space, and mental states.
An innovative game that is controlled with the mouse. Steer you spacecraft ball around the screen and pickup speed by bouncing off the walls. The goal is to collect a certain amount of space boxes in a short time.
Implementation of a Triple Space, a kind of Tuple Space with triples that can be queried for graphs of related triples as well as for triples matching a given pattern.