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This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
Car Linux Object (CarLinO) is a framework, written in C++, for launch and control all others processes in the automotive embedded systems. Moreover CarLinO provides a graphic support based on OpenGL for the applications.
SeamlessRDP is an implementation of seamless windows server components for rdesktop based on code contributed by Cendio AB http://www.cendio.com/seamlessrdp/ . In seamless mode, rdesktop creates a X11 window for each window on the server side.
Virtual Desktop Environment for Microsoft Windows 2000 and XP. This product provides multiple working desktops with an easy switchover with the hot keys. VSTDesktop run seperate application instance in each desktop instead of sharing one running instance
Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
The goal of llama-X is to be a cutting-edge desktop operating system for the x86 architecture. A new object-oriented filesystem, and a fresh new desktop paradigm, and an innovative multikernel subsystem are main features of the system.
The goal of this project is to make a program (or a set of programs) to fully control a remote machine trought a TCP/IP network.
The project consist on two parts: The host app to receive & interpret commands and a GUI to send the commands (the client).
dockclock is a small, fast docking applett designed to work with fluxbox / blackbox. Showing the time and date is its main purpose, but an alarm of two types - countdown and a standard one will be supported.
WinMac is attempt to clone Mac OS X for the intel platform using the Apple Darwin 1.2 kernel. There are currently two teams working on the project. The kernel team is working on the basic compiling of Darwin on Intel. The GUI team is researching the Aqua