Showing 5 open source projects for "thread"

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Netty-socketio

    Netty-socketio

    Socket.IO server implemented on Java

    ...Supports 0.7...0.9.16 (netty-socketio 1.6.6) and 1.0+ (netty-socketio latest version) version of Socket.IO-client. Supports distributed broadcast across netty-socketio nodes (Redisson, Hazelcast). Supports OSGi, supports Spring, lock-free and thread-safe implementation, and declarative handler configuration via annotations. YourKit is kindly supporting this open source project with its full-featured Java Profiler. YourKit, LLC is the creator of innovative and intelligent tools for profiling Java and .NET applications. CentOS, 1 CPU, 4GB RAM runned on VM, CPU 10%, Memory 15%, 6000 xhr-long polling sessions or 15000 websockets sessions, 4000 messages per second.
    Downloads: 0 This Week
    Last Update:
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  • 3
    RESTinio

    RESTinio

    HTTP/WebSocket server C++14 library

    ...Since v.0.4.1 Boost::ASIO (1.66 or higher) is also supported. Consider the task of writing a C++ application that must support some REST API, RESTinio represents our solution for that task. Server runs on the main thread, and responds to all requests with a hello-world message. Of course, you've got access to the structure of a given HTTP request, so you can apply complex logic for handling requests. Async request handling. Cannot get the response data immediately? That's ok, store the request handle somewhere and/or pass it to another execution context and get back to it when the data is ready.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    ...For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers GC activity by copying the transferred data (if JSON is the preferred way), which eventually slows down the main thread as well.
    Downloads: 1 This Week
    Last Update:
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  • 5

    Simple WebSocket Server C++

    An easy way to make WebSocket endpoints in C++.

    Please go to https://github.com/eidheim/Simple-WebSocket-Server, as this sourceforge page will no longer be updated.
    Downloads: 0 This Week
    Last Update:
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