Showing 3 open source projects for "order"

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  • 1
    rpc-websockets

    rpc-websockets

    JSON-RPC 2.0 implementation over WebSockets for Node.js

    The rpc-websockets library enables developers to easily implement their business logic that includes messaging between users, machines or any devices. It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based) development environments are supported.
    Downloads: 0 This Week
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  • 2
    LaravelS

    LaravelS

    LaravelS is an out-of-the-box adapter between Laravel/Lumen and Swoole

    ...LaravelS uses Swoole's Synchronous IO mode, the larger the worker_num setting, the better the concurrency performance, but it will cause more memory usage and process switching overhead. If one request takes 100ms, in order to provide 1000QPS concurrency, at least 100 Worker processes need to be configured. Create WebSocket Handler class, and implement interface WebSocketHandlerInterface. The instant is automatically instantiated when start, you do not need to manually create it.
    Downloads: 0 This Week
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  • 3
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    ...It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers GC activity by copying the transferred data (if JSON is the preferred way), which eventually slows down the main thread as well.
    Downloads: 0 This Week
    Last Update:
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