Showing 4 open source projects for "mobile app javascript"

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  • 1
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the...
    Downloads: 14 This Week
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  • 2
    AnyCable

    AnyCable

    Polyglot replacement for Ruby WebSocket servers with Action Cable

    Notifications, chats, real-time updates, GPS trackers, collaboration tools, and other real-time features are essential for every modern app. And you should be able to build them in the comfort of your core framework: owning the data, using resources efficiently, and writing clean, maintainable code. AnyCable transforms your Rails application’s real-time performance, making it on par with Go, Elixir, and Node.js–based solutions so you can focus on implementing the business logic. Scale...
    Downloads: 0 This Week
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  • 3
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    Starscream is a conforming WebSocket (RFC 6455) library in Swift. Once imported, you can open a connection to your WebSocket server. Note that socket is probably best as a property, so it doesn't get deallocated right after being setup. After you are connected, there is either a delegate or closure you can use for process WebSocket events. The writeData method gives you a simple way to send Data (binary) data to the server. The writeString method is the same as writeData, but sends...
    Downloads: 0 This Week
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  • 4

    fluxychat

    Realtime chat API on Cloudflare — hosted or self-host

    FluxyChat is a multi-tenant realtime chat API built on Cloudflare Workers, Durable Objects, and D1. What's different: - One Durable Object per room: WebSocket fan-out + ordering at the edge, no socket fleet to manage - Agent tool calls stream on the same room WebSocket as chat messages — debuggable in the operator console - MIT self-host on your own Cloudflare account, or use the hosted beta - Next.js operator console: rooms, agents, billing hooks out of the box - @fluxy-chat/sdk:...
    Downloads: 0 This Week
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