Showing 11 open source projects for "linux-lite"

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  • 1
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the...
    Downloads: 6 This Week
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  • 2
    GhostText

    GhostText

    Use your text editor to write in your browser

    Whenever you’re writing more than a little snippet of code anywhere on the web, activate GhostText to open your preferred text editor and enjoy your own development environment. GhostText is a browser extension that connects to your editor via its own extension. Install both extensions and, if necessary, start the GhostText server in the editor’s extension. Most editor extensions are authored by third parties. You can create more extensions for your favorite editor! Refer to the protocol...
    Downloads: 3 This Week
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  • 3
    HyperExpress

    HyperExpress

    High performance Node.js webserver with a simple-to-use API

    HyperExpress aims to be a simple yet performant HTTP & Websocket Server. Combined with the power of uWebsockets.js, a Node.js binding of uSockets written in C++, HyperExpress allows developers to unlock higher throughput for their web applications with their existing hardware. This can allow many web applications to become much more performant on optimized data serving endpoints without having to scale hardware. High-performance Node.js webserver with a simple-to-use API powered by...
    Downloads: 0 This Week
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  • 4
    rpc-websockets

    rpc-websockets

    JSON-RPC 2.0 implementation over WebSockets for Node.js

    The rpc-websockets library enables developers to easily implement their business logic that includes messaging between users, machines or any devices. It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based)...
    Downloads: 0 This Week
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  • 5
    SockJS-client

    SockJS-client

    WebSocket emulation and Javascript client

    SockJS is a browser JavaScript library that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication channel between the browser and the web server. Under the hood SockJS tries to use native WebSockets first. If that fails it can use a variety of browser-specific transport protocols and presents them through WebSocket-like abstractions. SockJS is intended to work for all modern browsers...
    Downloads: 1 This Week
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  • 6
    SockJS-node

    SockJS-node

    WebSocket emulation - Node.js server

    The maintainers of SockJS and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open-source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. SockJS is a JavaScript library (for browsers) that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full...
    Downloads: 0 This Week
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  • 7
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...
    Downloads: 2 This Week
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  • 8

    pyindi-client

    Python binding to the libindi library

    This project offers a python binding to the libindi library. It uses the Simplified Wrapper and Interface Generator (SWIG). You may generate a PyIndi module which mainly defines an IndiClient class. This class could be used to build python scripts able to interact with indi servers using sendNew* methods and implementing new* methods of the BaseMediator class. PyQt applications may also be built on top of IndiClient, thus allowing rapid development of GUI Indi clients. Besides Python there...
    Downloads: 0 This Week
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  • 9
    Sockette

    Sockette

    The cutest little WebSocket wrapper

    Sockette is a tiny (367 bytes) wrapper around WebSocket that will automatically reconnect if the connection is lost. In addition to attaching additional API methods, Sockette allows you to reuse instances, avoiding the need to redeclare all event listeners. You have direct access to the (current) underlying WebSocket within every EventListener callback.
    Downloads: 0 This Week
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    MongoDB Atlas runs apps anywhere

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  • 10
    Nodejs Websocket

    Nodejs Websocket

    A node.js module for websocket server and client

    A nodejs module for websocket server and client. The class that represents a connection, either a client-created (accepted by a nodejs ws server) or client connection. The websocket protocol has two types of data frames: text and binary. Text frames are implemented as simple send function and receive event. Binary frames are implemented as streams: when you receive binary data, you get a ReadableStream; to send binary data, you must ask for a WritableStream and write into it. The binary data...
    Downloads: 0 This Week
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  • 11
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
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