Showing 4 open source projects for "ekho-data"

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  • 1
    rpc-websockets

    rpc-websockets

    JSON-RPC 2.0 implementation over WebSockets for Node.js

    The rpc-websockets library enables developers to easily implement their business logic that includes messaging between users, machines or any devices. It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based) development environments are supported.
    Downloads: 9 This Week
    Last Update:
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  • 2
    HyperExpress

    HyperExpress

    High performance Node.js webserver with a simple-to-use API

    ...Combined with the power of uWebsockets.js, a Node.js binding of uSockets written in C++, HyperExpress allows developers to unlock higher throughput for their web applications with their existing hardware. This can allow many web applications to become much more performant on optimized data serving endpoints without having to scale hardware. High-performance Node.js webserver with a simple-to-use API powered by uWebsockets.js under the hood.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    ...Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers GC activity by copying the transferred data (if JSON is the preferred way), which eventually slows down the main thread as well.
    Downloads: 2 This Week
    Last Update:
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  • 4
    Nodejs Websocket

    Nodejs Websocket

    A node.js module for websocket server and client

    A nodejs module for websocket server and client. The class that represents a connection, either a client-created (accepted by a nodejs ws server) or client connection. The websocket protocol has two types of data frames: text and binary. Text frames are implemented as simple send function and receive event. Binary frames are implemented as streams: when you receive binary data, you get a ReadableStream; to send binary data, you must ask for a WritableStream and write into it. The binary data will be divided into frames and be sent over the socket.
    Downloads: 0 This Week
    Last Update:
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