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socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser.
socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the most depended-upon npm modules, and works on every platform, browser or device.
JSON-RPC 2.0 implementation over WebSockets for Node.js
The rpc-websockets library enables developers to easily implement their business logic that includes messaging between users, machines or any devices. It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based) development environments are supported.
Whenever you’re writing more than a little snippet of code anywhere on the web, activate GhostText to open your preferred text editor and enjoy your own development environment. GhostText is a browser extension that connects to your editor via its own extension. Install both extensions and, if necessary, start the GhostText server in the editor’s extension. Most editor extensions are authored by third parties. You can create more extensions for your favorite editor! Refer to the protocol...
...Vue-Socket.io is especially useful for chat apps, dashboards, notifications, collaborative interfaces, live counters, and other real-time user experiences. Because the project is centered on Vue 2-era usage, modern Vue teams should evaluate compatibility before using it in a new application.
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A nodejs module for websocket server and client. The class that represents a connection, either a client-created (accepted by a nodejs ws server) or client connection. The websocket protocol has two types of data frames: text and binary. Text frames are implemented as simple send function and receive event. Binary frames are implemented as streams: when you receive binary data, you get a ReadableStream; to send binary data, you must ask for a WritableStream and write into it. The binary data will be divided into frames and be sent over the socket.