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This is the Socket.IO Client Library for Java, which is simply ported from the JavaScript client. The latest artifact is available on Maven Central. There are several ways to handle events that are transmitted between the server and the client. Add the listener function to the end of the listeners array for the event named eventName. Add a one-time listener function for the event named eventName.
Client library providing WAMP on Java 8 (Netty) and Android, plus (secure) WebSocket for Android. The WebSocket layer is using a callback-based user API, and is specifically written for Android. Eg it does not run any network stuff on the main (UI) thread. The WAMP layer is using Java 8 CompletableFuture for WAMP actions (call, register, publish, and subscribe) and the Observer pattern for WAMP session, subscription and registration lifecycle events.
JAVA websocket implementation for a bomberman-like game
This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game.
It only requires a running glassfish server to deploy the application on and a MySQL database server.
After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets