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A barebones WebSocket client and server implementation
This repository contains a barebones WebSocket server and client implementation written in 100% Java. The underlying classes are implemented java.nio, which allows for a non-blocking event-driven model (similar to the WebSocket API for web browsers). The org.java_websocket.server.WebSocketServer abstract class implements the server-side of the WebSocket Protocol. A WebSocket server by itself doesn't do anything except establish socket connections though HTTP. After that it's up to your...
This is the Socket.IO Client Library for Java, which is simply ported from the JavaScript client. The latest artifact is available on Maven Central. There are several ways to handle events that are transmitted between the server and the client. Add the listener function to the end of the listeners array for the event named eventName. Add a one-time listener function for the event named eventName. Remove the specified listener from the listener array for the event named eventName. ...
JAVA websocket implementation for a bomberman-like game
This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game.
It only requires a running glassfish server to deploy the application on and a MySQL database server.
After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets