Showing 4 open source projects for "client server chat java"

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  • 1
    Java WebSockets

    Java WebSockets

    A barebones WebSocket client and server implementation

    This repository contains a barebones WebSocket server and client implementation written in 100% Java. The underlying classes are implemented java.nio, which allows for a non-blocking event-driven model (similar to the WebSocket API for web browsers). The org.java_websocket.server.WebSocketServer abstract class implements the server-side of the WebSocket Protocol. A WebSocket server by itself doesn't do anything except establish socket connections though HTTP. ...
    Downloads: 6 This Week
    Last Update:
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  • 2
    Socket.IO-client Java

    Socket.IO-client Java

    A Socket.IO client library for Java

    This is the Socket.IO Client Library for Java, which is simply ported from the JavaScript client. The latest artifact is available on Maven Central. There are several ways to handle events that are transmitted between the server and the client. Add the listener function to the end of the listeners array for the event named eventName. Add a one-time listener function for the event named eventName.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Netty-socketio

    Netty-socketio

    Socket.IO server implemented on Java

    This project is an open-source Java implementation of Socket.IO server. Based on Netty server framework. Supports 0.7...0.9.16 (netty-socketio 1.6.6) and 1.0+ (netty-socketio latest version) version of Socket.IO-client. Supports distributed broadcast across netty-socketio nodes (Redisson, Hazelcast). Supports OSGi, supports Spring, lock-free and thread-safe implementation, and declarative handler configuration via annotations.
    Downloads: 5 This Week
    Last Update:
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  • 4
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
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