Showing 2 open source projects for "cross platform sync"

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  • 1
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 0 This Week
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  • 2
    WebSocket ++

    WebSocket ++

    C++ websocket client/server library

    ...If something can be practically replacable (with low overhead) based on the user's preference then it is. It accomplishes this via a policy based design built using C++ template metaprogramming. WebSocket++ is a cross platform open source (BSD license) header only C++ library that implements RFC6455 (The WebSocket Protocol) and RFC7692 (Compression Extensions for WebSocket). It allows integrating WebSocket client and server functionality into C++ programs. In its most common configuration full featured network I/O is provided by the Asio Networking Library. ...
    Downloads: 0 This Week
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