Showing 8 open source projects for "zero"

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    Build Agents and Models on One Platform

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    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
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    MongoDB Atlas runs apps anywhere

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  • 1
    GraphQL WebSocket

    GraphQL WebSocket

    Coherent, zero-dependency, lazy, simple, GraphQL

    Coherent, zero-dependency, lazy, simple, GraphQL over WebSocket Protocol compliant server and client. Messages are represented through the JSON structure and are stringified before being sent over the network. They are bidirectional, meaning both the server and the client must conform to the specified message structure. Connection is a connection within the established socket describing a "connection" through which the operation requests will be communicated.
    Downloads: 8 This Week
    Last Update:
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  • 2
    websocket for Go

    websocket for Go

    Minimal and idiomatic WebSocket library for Go

    ...First class context.Context support. Fully passes the WebSocket autobahn-testsuite. Single dependency. JSON and protobuf helpers in the wsjson and wspb subpackages. Zero alloc reads and writes. Concurrent writes. Close handshake. net.Conn wrapper. Ping pong API. RFC 7692 permessage-deflate compression. Compile to Wasm. Transparent message buffer reuse with wsjson and wspb subpackages. Gorilla writes directly to a net.Conn and so duplicates features of net/http.Client. Gorilla requires registering a pong callback before sending a Ping. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    µWebSockets

    µWebSockets

    Compliant web server for the most demanding of applications

    Being meticulously optimized for speed and memory footprint, µWebSockets is fast enough to do encrypted TLS 1.3 messaging quicker than most alternative servers can do even unencrypted, cleartext messaging. Furthermore, we partake in Google's OSS-Fuzz with a ~95% daily fuzzing coverage with no sanitizer issues. LGTM scores us flawless A+ from having zero CodeQL alerts and we compile with pedantic warning levels. µWebSockets is written entirely in C & C++ but has a seamless integration for Node.js backends. This allows for rapid scripting of powerful apps, using widespread competence. We've been fully standards compliant with a perfect Autobahn|Testsuite score since 2016. Companies with everything to lose rely on µWebSockets on a daily basis - we power the trading APIs of Bitfinex.com & Kraken.com, handling volumes of multiple billions of USD every day. ...
    Downloads: 15 This Week
    Last Update:
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  • 4
    ws

    ws

    Tiny WebSocket library for Go

    Zero-copy upgrade. No intermediate allocations during I/O. Low-level API which allows building your own logic of packet handling and buffers reuse. High-level wrappers and helpers around API in wsutil package, which allow to start fast without digging the protocol internals. Existing WebSocket implementations do not allow users to reuse I/O buffers between connections in clear way.
    Downloads: 0 This Week
    Last Update:
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  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
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  • 5
    unity-websocket-server

    unity-websocket-server

    A simple, zero-dependency WebSocket server for Unity

    A simple, zero-dependency WebSocket server for Unity. The easiest way is to use the inspector. Add callbacks to the onOpen, onMessage, or onClose UnityEvent. Alternatively, you can inherit from WebSocketServer.
    Downloads: 0 This Week
    Last Update:
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  • 6
    WebSocket ++

    WebSocket ++

    C++ websocket client/server library

    WebSocket++'s goal is to provide a flexible set of tools for building a wide variety of WebSocket based applications wrapped by low or zero overhead abstractions. It is not opinionated. If something can be practically replacable (with low overhead) based on the user's preference then it is. It accomplishes this via a policy based design built using C++ template metaprogramming. WebSocket++ is a cross platform open source (BSD license) header only C++ library that implements RFC6455 (The WebSocket Protocol) and RFC7692 (Compression Extensions for WebSocket). ...
    Downloads: 1 This Week
    Last Update:
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  • 7
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...
    Downloads: 0 This Week
    Last Update:
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  • 8

    Simple WebSocket Server C++

    An easy way to make WebSocket endpoints in C++.

    Please go to https://github.com/eidheim/Simple-WebSocket-Server, as this sourceforge page will no longer be updated.
    Downloads: 0 This Week
    Last Update:
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