Showing 7 open source projects for "network development platforms"

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  • 1
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android).
    Downloads: 3 This Week
    Last Update:
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  • 2
    GraphQL WebSocket

    GraphQL WebSocket

    Coherent, zero-dependency, lazy, simple, GraphQL

    Coherent, zero-dependency, lazy, simple, GraphQL over WebSocket Protocol compliant server and client. Messages are represented through the JSON structure and are stringified before being sent over the network. They are bidirectional, meaning both the server and the client must conform to the specified message structure. Connection is a connection within the established socket describing a "connection" through which the operation requests will be communicated. The server can close the socket...
    Downloads: 2 This Week
    Last Update:
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  • 3
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 5 This Week
    Last Update:
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  • 4
    gev

    gev

    Gev is a lightweight, fast non-blocking TCP network library

    Gev is a lightweight, fast non-blocking TCP network library / websocket server based on Reactor mode. Support custom protocols to quickly and easily build high-performance servers. Support custom protocols to quickly and easily build high-performance servers. High-performance event loop based on epoll and kqueue. Support multi-core and multi-threading. Dynamic expansion of read and write buffers implemented by Ring Buffer. Asynchronous read and write. SO_REUSEPORT port reuse support....
    Downloads: 0 This Week
    Last Update:
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  • 5
    FACIL.IO

    FACIL.IO

    Your high performance web application C framework

    facil.io is an evented Network library written in C. facil.io provides high performance TCP/IP network services by using an evented design that was tested to provide an easy solution to the C10K problem. facil.io includes a mini-framework for Web Applications, with a fast HTTP / WebSocket server, integrated Pub/Sub, optional Redis connectivity, easy JSON handling, Mustache template rendering and more nifty tidbits. facil.io powers the HTTP/Websockets Ruby Iodine server and it can easily...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Autobahn|Java

    Autobahn|Java

    WebSocket & WAMP in Java for Android and Java 8

    Client library providing WAMP on Java 8 (Netty) and Android, plus (secure) WebSocket for Android. The WebSocket layer is using a callback-based user API, and is specifically written for Android. Eg it does not run any network stuff on the main (UI) thread. The WAMP layer is using Java 8 CompletableFuture for WAMP actions (call, register, publish, and subscribe) and the Observer pattern for WAMP session, subscription and registration lifecycle events. The library is MIT licensed, maintained...
    Downloads: 3 This Week
    Last Update:
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  • 7
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
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