Showing 9 open source projects for "open message queue"

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  • 1
    websocket for Go

    websocket for Go

    Minimal and idiomatic WebSocket library for Go

    websocket is a minimal and idiomatic WebSocket library for Go. Minimal and idiomatic API. First class context.Context support. Fully passes the WebSocket autobahn-testsuite. Single dependency. JSON and protobuf helpers in the wsjson and wspb subpackages. Zero alloc reads and writes. Concurrent writes. Close handshake. net.Conn wrapper. Ping pong API. RFC 7692 permessage-deflate compression. Compile to Wasm. Transparent message buffer reuse with wsjson and wspb subpackages. Gorilla writes...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Melody

    Melody

    Minimalist websocket framework for Go

    Melody is a minimalist WebSocket framework for Go that wraps the standard WebSocket workflow in a simple, developer-friendly API. It is designed to make real-time server features easier to build without requiring a large framework or complex setup. Developers can use it for chat systems, live notifications, dashboards, multiplayer coordination, collaborative tools, and other bidirectional communication features. Melody provides connection lifecycle hooks, message handlers, broadcasting,...
    Downloads: 0 This Week
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  • 3
    Gorilla WebSocket

    Gorilla WebSocket

    Fast, well-tested and widely used WebSocket implementation for Go

    Gorilla WebSocket is a Go implementation of the WebSocket protocol. The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection...
    Downloads: 3 This Week
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  • 4
    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket...
    Downloads: 0 This Week
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  • 5
    Scarlet

    Scarlet

    A Retrofit inspired WebSocket client for Kotlin, Java, and Android

    A Retrofit-inspired WebSocket client for Kotlin, Java, and Android. We are working on a new version of Scarlet that supports other persistent connection protocols: ServerSentEvent, Socket IO, STOMP, and MQTT. It can be found on the 0.2.x branch.
    Downloads: 1 This Week
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  • 6
    N2O

    N2O

    Distributed WebSocket Application Server ISO 20922

    N2O is an embeddable message protocol loop library for WebSocket, HTTP, MQTT and TCP servers. It provides basic features, such as process management, virtual nodes ring for request processing, sessions, frame encoding, and unified API for external mq and caching services.
    Downloads: 0 This Week
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  • 7
    WebSocket ++

    WebSocket ++

    C++ websocket client/server library

    WebSocket++'s goal is to provide a flexible set of tools for building a wide variety of WebSocket based applications wrapped by low or zero overhead abstractions. It is not opinionated. If something can be practically replacable (with low overhead) based on the user's preference then it is. It accomplishes this via a policy based design built using C++ template metaprogramming. WebSocket++ is a cross platform open source (BSD license) header only C++ library that implements RFC6455 (The...
    Downloads: 3 This Week
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  • 8
    Websocketfiles

    Websocketfiles

    Provide two well designed and out of box websocket c++ classes

    Websocketfiles provides two well designed and out of box websocket c++ classes that you can easily use in your ongoing project which needs to support websocket. The purpose of this project is to let you add websocket support in your c++ project as quickly/efficient as possible.The websocketfiles is designed as simple as possible and no network transport module included. It exports two network interfaces named from_wire/to_wire that can be easily binding with any network modules(Boost.Asio,...
    Downloads: 0 This Week
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  • 9
    WebSocketListener

    WebSocketListener

    A lightweight and scalable asynchronous WebSocket listener

    The WebSocketListener class provides simple methods that listen for and accept incoming WebSocket connection requests asynchronously. It is a lightweight listener with an API very similar to the System.Net.TcpListener class. It does not use the Microsoft's System.Net.WebSockets namespace. WebSocketListener has been designed to provide WebSocket connectivity to other applications, in the same way that System.Net.TcpListener provides TCP connectivity. It is not a communication framework on its...
    Downloads: 0 This Week
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