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Your monitoring isn't a stack. It's a pile. Fix that.
Errors, performance, logs, uptime. One install, one invoice, one UI.
Replace Datadog, New Relic, and Sentry without adding three more dashboards.
JSON-RPC 2.0 implementation over WebSockets for Node.js
...It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based) development environments are supported.
A WebSocket library optimized for multiplayer JS games
Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...