Showing 4 open source projects for "player one software"

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  • 1
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the...
    Downloads: 18 This Week
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  • 2
    Netty-socketio

    Netty-socketio

    Socket.IO server implemented on Java

    This project is an open-source Java implementation of Socket.IO server. Based on Netty server framework. Supports 0.7...0.9.16 (netty-socketio 1.6.6) and 1.0+ (netty-socketio latest version) version of Socket.IO-client. Supports distributed broadcast across netty-socketio nodes (Redisson, Hazelcast). Supports OSGi, supports Spring, lock-free and thread-safe implementation, and declarative handler configuration via annotations. YourKit is kindly supporting this open source project with its...
    Downloads: 5 This Week
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  • 3
    Socket.IO-client Java

    Socket.IO-client Java

    A Socket.IO client library for Java

    This is the Socket.IO Client Library for Java, which is simply ported from the JavaScript client. The latest artifact is available on Maven Central. There are several ways to handle events that are transmitted between the server and the client. Add the listener function to the end of the listeners array for the event named eventName. Add a one-time listener function for the event named eventName. Remove the specified listener from the listener array for the event named eventName. Remove all...
    Downloads: 2 This Week
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  • 4
    ws

    ws

    Tiny WebSocket library for Go

    Zero-copy upgrade. No intermediate allocations during I/O. Low-level API which allows building your own logic of packet handling and buffers reuse. High-level wrappers and helpers around API in wsutil package, which allow to start fast without digging the protocol internals. Existing WebSocket implementations do not allow users to reuse I/O buffers between connections in clear way. This library aims to export efficient low-level interface for working with the protocol without forcing only...
    Downloads: 4 This Week
    Last Update:
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