Showing 3 open source projects for "html5.js"

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    rpc-websockets

    rpc-websockets

    JSON-RPC 2.0 implementation over WebSockets for Node.js

    ...It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based) development environments are supported.
    Downloads: 2 This Week
    Last Update:
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  • 2
    SockJS-client

    SockJS-client

    WebSocket emulation and Javascript client

    ...SockJS is intended to work for all modern browsers and in environments which don't support the WebSocket protocol, for example, behind restrictive corporate proxies. SockJS-client does require a server counterpart, such as SockJS-node, which is a SockJS server for Node.js. The API should follow HTML5 Websockets API as closely as possible. All the transports must support cross domain connections out of the box. It's possible and recommended to host a SockJS server on a different server than your main web site.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. ...
    Downloads: 0 This Week
    Last Update:
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