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VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
Forgotten Dream - audio version (russian language) Simple cross platform audio game. It's an experiment, attempt to find alternative approach to create virtual reality. libxml + libSDL + C
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
VRT is a Virtual Reality Toolkit.
It is planned to be OS-independent, easy-to-use, full-feature VR platform.
It integrates 3D engine, physical engine and AI engine.
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osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
The TP5DataGlove enables you to use the P5 Glove by Essential Reality in your Delphi Applications. Now you can easily create Virtual Reality Software with Dataglove support. It utilizes a C++ Wrapper DLL which provides functions to access the Glove. It is
The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).